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Killers need an easy way to quit a match.

Ranch_Jello
Ranch_Jello Member Posts: 99
edited July 2023 in General Discussions

Survivors can avoid a dc penalty by quitting on hook. All killers get to do is just stand there while the team that has been making them frustrated waves flashlights in their face and mocking the killer for just wanting to go to a next match..well what if the killer could open the gates at any time? Once opened all perks are deactivated. Thoughts?

Comments

  • MDRSan
    MDRSan Member Posts: 298

    Just faceplant on an exit gate switch, that’s what I’ve done the handful of times I’ve had matches where I basically can’t seem to do anything. Don’t give up early or anything - most times just switching to slugging alone can help swing things back to a more balanced match. I usually just go for 8 hooks and have found after showing that I can be a jerk if they want me to be, things get a little less sweaty all around.

    There was really only 1 time where this wasn’t the case - I slugged until I thought I proved my point, let them escape, and walked into an amusing post game chat where I was accused of somehow cheating because they didn’t think a hit should have landed. Like, my dude, you escaped because I let you. Maybe don’t be a jerk. Or do. I still wish I could go back and just stand on top of that little punk while they bled out. In a game of who can be a bigger jerk, the guy with the chainsaw has a distinct advantage.

  • MikeyBoi
    MikeyBoi Member Posts: 542

    Nothing will boil down to play time and experience verses the experienced and to do so you need to simply learn from your mistakes going against players that are better then you. There’s also twitch/kick where you can watch people that have more experience in the game then you do and learn from them.

  • sickdeathfiend
    sickdeathfiend Member Posts: 140

    Just need a quit button with no penalty for killer and survivor. Since BHVR refuses to balance grossly overpowered killers like nurse, blight etc I'd rather just hit the quit button than go afk at a hook.

  • burt0r
    burt0r Member Posts: 4,160

    Many want this but sadly the loud majority whines to keep their penalty free "i don't have fun" exit.

  • BreadSilence
    BreadSilence Member Posts: 77

    This is a terrible idea that doesn't give any valid solutions. As lame as people killing themselves on hook at 5 gens is, forcing them to stay isn't going to cause them to magically keep playing. Instead most of the time they'll just go afk for the rest of the match or until the killer offs them.


    also what about scenarios where there's 2 survivors left and gens still up and I get hooked for the first time, and I want to kill myself because A) I just wanna move on from an unwinnable that's basically over, and B) I wanna give my last teammate a chance to get hatch?

    Are you saying i should be forced to spend a whole 2 minutes sitting on the hook like a lifeless jabroni while Nancy is crouching behind a rock in the opposite corner and the killer is freely dillydallying around the map looking for her?

    Also your comment has zero to do with what OP is talking about.

  • I_am_Negan
    I_am_Negan Member Posts: 3,756

    More objectives to do for both sides.

    Having more to do then slamming out gens as fast as you can to set a world record or camping/tunneling out a survivor as quick as possible to make it a 3v1.

    Having the same lame gameplay every round is boring. More to do can make the matches more interesting and fun.


    Remove all survivor items and add-ons from inventory and the blood web, and turn them into objectives that the survivors can get for that round.


    Killers can activate different types of traps on the map where they can be snares, caged, damage, slowed down, revealed.


    The events collecting nectar, lanterns give them a different look interacting make one (survivor or killer) gives a short little bonus effect interacting with the other one/collecting it gives bonus BP's and shards.


    Key and hatch can be a time limit puzzle for one survivor to escape. Turning the match into a 3v1 early.

    Survivor interacts with the key starts the countdown can't complete it in the time limit the hatch is locked for the rest of the match.

  • Shroompy
    Shroompy Member Posts: 6,691

    Forcing them to stay will still buy their team time and will make people less likely to just give up since they still have to play.

    As for the 2 Survivors scenario, all they'd really need to do is remove the "don't attempt to hit 2 skill checks in a row and immediately die".

    You clicked the ready button, you were aware you were just about to be placed into a game that might have something you dislike about it, whether it be the map, the killer, an add on, etc. Just because you don't like something, doesn't mean you have to ruin it for the other 4 people. Either take the DC penalty or don't give up, simple as that.

    Also it has everything to do with the OP, considering the whole reason why he brought it up is because Survivors have a way out, killers don't.

  • KolbyKolbyKolby
    KolbyKolbyKolby Member Posts: 623

    If they're standing in your face waving flashlights, then hit and down them and put them on a hook If they're doing this in an exit gate, then walk forward 20 feet and push them out. Unless they are specifically hiding so well you cannot find them and the gates are open, a killer is never out of optionsin a match.

  • Nebula
    Nebula Member Posts: 1,400
  • Dogma_loki
    Dogma_loki Member Posts: 436

    I always do what some random stranger on a crappy internet forum tells me too.

    🙄

  • Nebula
    Nebula Member Posts: 1,400

    ? I’m not telling you to do anything. If you don’t want to play a match you quite literally have three options. Quit the match and eat the DC penalty, play out the match, or don’t play the game and find something better to do.