http://dbd.game/killswitch
Haste on survivors needs and adjustment / cap
Haste is a really strong thing to give to survivors
There is one perk that is making a lot of people bothered by what it is capable of doing (Made for this)
I don't think made for this is overpowered, I think it's a really strong perk and when stacked with other really strong perks like endurance or other haste perks Made for this becomes an issue
- Issue
Combining haste perks with each other has become more of a major issue
Made for this + Hope = 10% haste you can be just as fast as some of the killers and makes looping nearly take forever and can be a time waster in the end game
Bloodpact + Teamwork: the power of two = 12% for both survivors If you are a duo this really abusable
Being able to stack haste seems to be highly abusable and difficult to deal with as a killer.
- Solution
My suggestion is that there's now a haste cap / no stacking haste perks
what does this mean?
You can still run multiple haste perks but they no longer stack
This means if you are running made for this and hope made for this still gives you the 3% during the match and injured but when you reach the end game made for this doesn't stack with hope and you will receive the higher number of haste so you would have hope speed in the end game
If you run the blood pact and Teamwork: power of two instead of getting 12% for sticking near each other you will only get the 7% from Blood pact.