Background Player rework suggestion
Current:
When another Survivor is picked up, Background Player activates for the next 10 seconds.
Idea:
When another Survivor is put into the dyieng state, Background Player activates for the next 10 seconds.
This would make the perk a lot better. Getting the sprint earlier allows for flashlights saves more easily because you gain the momentum earlier. It would also convert this perk in a semi-chase perk, in sitations where the killer wants to slug everyone or someone else bodyblocks for you.
Comments
-
If the Killer checked around for even a small amount of time, the perk's timer could run out, making it useless. I think it's fine as-is.
3 -
yea but thats a good thing because it allows for counterplay.
0 -
Pls don't touch it. That change would probably make it better for flash saves, but it will definitely ruin it for my sabo saves
0 -
why would ever use this perk that has counter-play instead of 99% Sprint burst which is more reliable and works in chases? counter-play is facing a wall or downing nearby survivors. There is also Lightborn for immunity to blinds.
0 -
i would use it in combination with the new buckle up + for the people so i can get to the downed survivor before he can be picked up.
0 -
have it activate both times
0
