Trapper Rework!!!

What if trapper had a direct connection to the entity and to place his traps, he would bend down to the ground and grab into the ground and pull up an entity hand like trap that work just like bear traps (set them anywhere and survivors can still deactivate the traps) but the main difference would come when someone gets out of the trap (they’re injured or get downed) or a trap is deactivated then it should disappear and allow you to place a new one. Giving trapper a set amount of traps available on the map at one time but having full use and control of the traps. This would make killer a little faster about placing traps. Just an idea, and it doesn’t need to be the entity but the main idea being trapped gets traps faster. Make trapper a little more useful and versatile at higher ranks