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4 killers in a row of misses

Knight, Dull Merchant, Singularity and now Sadako, what is going on with the killer design in the past year?

In the process of trying to be unique or flavourfull this killers just introduced frustration for both roles back to back.

Knight just turns both sides into AI, removing all skill from both sides, it's just a matter of who gets to win

Dull merchant is mindblowing that the devs wouldn't understand what people would do with this killer and how unfun it would turn out.

Singularity is just Trapper 2.0, a killer with a power that if were just buffed a tiny to much on the wrong areas would make them broken, so survivors get to disable your entire power to ensure he won't be broken

And now Sadako that ignores the way people play the game so you either destroy solos that can't do much to stop your very fun strat of tp on cooldown and hit and run to turbo mori someone with 0 hooks. Or people pick up tapes and force you to chase them on a killer with no chase power.

It's kinda of amazing how all this killers have kits to be hated by both sides. Both sides get to feel useless and frustrated.

At this point just release speedy killers and projectile killers. I would take a bunch of Huntress and Wesker clones over this latest releases.

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