This is unbearable.

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Comments

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,436

    I am a Pig main so I understand how the game works. As I have said before, if the survivor isn't abusing Boil Over, I accept the loss. Hell, half the time I get a 3K and then close the hatch and nod at them as they open the door (then I slug them and let them crawl out. I still make them 'suffer' haha) but leaving someone slugged because I got rid of all the hooks... Just because it's allowed doesn't mean it's fun gameplay, and now more than ever, I try to not do anything that I would be annoyed if it was done to me.

  • DavidHypnos
    DavidHypnos Member Posts: 730

    I need to know… what do you consider to be “abusing Boil Over?” Do you mean running for barren zones or up stairs? Because imo that’s the only way you’re going to even get value outta that perk. Without extra carrying time or the possible bonus progression from falling the perk doesn’t do anything good enough to let you wiggle free. The extra struggle effects only help if there’s collision and even then it’s easy to work around.

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,436

    If I had told his name, it would be different (even if it wasn't against the forum rules to do so) but you are making assuptions about my intent being to "shame' him. This is a discussion about certain types of gameplay being unfun. Forcing me to just sit there for four whole minutes staring at my screen, unable to do ANYTHING. Again, and again, I have said that survivors and killers are allowed to play however they want as long as they are not breaking any rules, but that doesn't mean others have to like it.

    Take this recent video by SkyFaction. I've started doing this, it's super funny. Most survivors I've gone against that were not console have been like 'gg" or laughing with me... but I also had one that got very angry and called me trash. He didn't find it funny, so I apologized that he did not, and wished him luck on his next games. Also note how most of the streamers SkyFaction went against are laughing with him. The one that's not? That's okay, as his negative comments are valid, just as my screenshot above is valid.



  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,436

    Maybe so, but that's a problem with Boil Over. A single perk should not be a 100% guaranteed escape if you get the right RNG map (or bring a map offering.) Could I escape more if I used Boil Over? Absolutely. But because I still find that perk broken when it's so easily abused (only way to get value from it? Okay, sure. That's even more why it's broken.) is exactly why I refuse to use it when I play survivor.

  • DavidHypnos
    DavidHypnos Member Posts: 730

    But isn’t a lot of this game based on RNG? And it can be strategic as well - if I’m looping the killer effectively but get injured I know I can make a beeline for the building with the heights. It’s risky to abandon a good loop and hope to make it there and it won’t be an option all of the time either depending on distance. What would you rather Boil Over do?

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,436

    I am not a game developer, so no idea. But also, I am not even saying that I will leave a Boil Over user slugged for four minutes. I will admit I have done so in the past, but not recently. But as I said, that's one of the few times I would not find slugging and watching the survivor bleed out as toxic. In fact, if I ever bring Boil Over, I give the Killer full permission to bleed me out.

    Again, my intent is not to throw shade on any player specifically for how they play the game, merely to showcase things that are very unfun for everyone on the other side, to try to make a better game for everyone. Heck one of my favorite streamers is a basement bubba and occasionlly a survivor will come into his chat very angry, but he doesn't ban them (I've seen him ban someone like twice in over a year, its only when they make really homophoic comments or such), and many more times than you'd expect they end up being followers when they see how not seriously he takes the game. However, I know and he knows that were I to go against him, I would find the actual games vs. him very unfun without knowing him as I do.

    Were we discussing how not fun basement bubbas can be for survivors, no they are not but I wouldn't name names anymore than I am naming him here.

    I hope that makes sense?

  • LordGlint
    LordGlint Member Posts: 8,467

    You bleeding out on the ground WAS also caused by your own actions. I might agree with you if you had crawled away from that spot, which IS an action you could have done. You COULD have crawled to a hook so YOU can give up rather than expect the killer to. You could have started crawling to the open exit gate, or look around for the hatch. You chose to do none of that. If this pic was you laying next to a hook, you'd have a point. This is instead similar to old hatch standoffs with 2 people calling each other sweaty, only in this case... the killer knows he'll win in afew minutes.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,289

    I agree with this. I had a team once who would purposefully run to one side of the map where, for some strange reason had only spawned 2 hooks I could get to. Once those were used, they kept purposefully running to the corner. So I let them bleed out, because it was their own doing.

    Guy got annoyed afterwards and tried to spread some salt, but when the7 admitted (probably accidentally) that they were well aware of the hook situation I just left the convo.

    Likewise, as survivor I found myself in that scenario where I was dropped, so rather than just bleed out I crawled for some time to a hook. I think the killer felt grateful as they hooked quickly and walked away, rather than hit or whatnot. In that scenario, why make it difficult for everyone when I just want to do another trial!

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,436

    That's true. Neither one of us was willing to accept the loss. I fully admit that/ However as someone who plays both sides, I would be the killer letting the survivor open the door.

  • FreddyVoorhees
    FreddyVoorhees Member Posts: 369

    I recommend therapy with Dr King. His office is at "King Wolfe 2" , youtube. At least 10 sessions will do.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    but why would you not be the survivor letting the killer get the faster kill in the same scenario?

  • LordGlint
    LordGlint Member Posts: 8,467

    And I'd be the survivor crawling to hook rather than complaining about bleeding out. Somehow your time wasn't THAT important to you in the moment though.

  • DavidHypnos
    DavidHypnos Member Posts: 730

    I mean if they want to drop me and leave so they don’t have to keep losing me I’d say that’s fine. But if they just stand over my body while I bleed out and everyone else does gens I’d find that unnecessary. Personally, when I play killer and I get outplayed with these strategies I find it hella fun and engaging. Today I got blast mined by a Jill so unexpectedly that I didn’t even kick her gen again to regress it because respect. I’m not that worried about “winning” as I am having fun. If I see a survivor who is just trolling and abusing their teammates I’ll take them out right away. That same match I had a player who instead of running just decided to teabag so I hooked him. After being unhooked he ran up to me and started doing it again so I just got rid of him. He decided he wasn’t helping his mates and wanted to taunt me so that I don’t respect.

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,436
    edited August 2023


    That's fair. If that Ghost Face posted a similar screenshot about how I wouldn't give up, I'd be in agreement with him too.

    Oh yes, I've done that. Just drop the Boil Over user while I go take care of their friends. A lot of times they end up getting hatch, and I'm okay with that. Also, yes on the Blast Mine thing, and add to that Head On for me. I wasn't always that way, but now I've gotten to the point that for the most part, there are very few things I actively consider toxic behavior and will call out (anonymously.)

    Also I am a Claire main who runs Blast Mine, Flashbang, Residual Manifest, and Stake Out. Heh.

  • UnavailableName
    UnavailableName Member Posts: 298

    I do not think they intend to piss of the killer but they play for the win and the tools they have for it are so powerfull and annoying that it is really frustrating and toxic for the killer.

    The devs have given tools to the survivors that would make rage quit any killer player.

    My SWFs have pissed of so many killers just by playing (we did not want to piss the killer player at all) but :

    • MFT + Resilience
    • 1 or 2 Flashlight/pallet saves
    • gen rush perks
    • heal rush perks
    • buckle up + FTP
    • solo-ing all gens

    Many killers DC, many rage in end chat... that is normal, the devs choices drive the killer players crazy.

    Playing killer is like being a sandbag where one guy beat you while another one piss in your mouth while a 3rd one is putting ######### at under your nose and you cannot do anything about it. That's how playing killer feels today.

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,882
    edited August 2023

    Not sure you understand the objective of playing killer. You're saying that they had a choice to fail, and you think it's awful that they decided against failing and go with succeeding in their objective, instead. You may as well also say that the survivor had a choice to go down near a hook instead of deciding to go down where the killer can't quickly fulfill their objective. Goes both ways - they are both players playing the game.

  • HauntedKnight
    HauntedKnight Member Posts: 388

    I don’t necessarily agree with the idea that all SWF’s are automatically sweaty. HOWEVER there is definitely a lot of gaslighting that goes on from survivors towards killer players when it comes to griefing vs “we were just having fun bro”. A lot of things a coordinated SWF can do is fun for them and can be pretty miserable for the killer. But if the killer complains they get hit with the “it’s just a game”.

    Also most SWF’s I encounter are playing to win for sure- meta builds and map offerings aplenty.

  • devotedDBDenjoyer
    devotedDBDenjoyer Member Posts: 269
    edited August 2023

    I've already responded to this kind of question earlier in the thread so I'll just paste my response again because you seem a little confused and think I'm mad at the Ghostface's decision (which I'm not).

    "the killer has an easier way out in that scenario than the survivor does. the survivor crawl speed isn't very fast. obviously, not denying it's possible to crawl to a hook range before you bleed out. but i don't blame people for not bothering because crawling around isn't fun at all and i don't blame survivors for wanting to just watch a video and bleed out instead of bothering.

    "one option is a lot less tedious than the other, and that's the killer just letting the survivor go. the survivor being asked to crawl to a hook is a valid thing to ask, but i can empathize with not caring enough to do so, so I'm not going to go off on someone for not doing it. just like i didn't go off on the Ghostface for not letting the survivor go, because i don't blame them either. my WHOLE grievance in this scenario was someone acting like the Ghostface was helpless in this scenario. not that the Ghostface was the bad guy in this scenario."

    (please for the love of god don't semantics me and go "well you didn't explain against why the survivor didn't just run to the hook!!!! got ya!!!" it should be self explanatory why they didn't do that...they wanted to try and survive...)

    ...which ties into my next point -- you're being a little silly right now. The survivor could have had interest in using that to wiggle out and try to escape. (hatch was open). It seems you yourself don't understand the objective of the survivor, which is funny, because you say that I do not understand the objective of playing killer. It seems you don't understand the objective of the survivor is to try and survive, in which case, they used an attempt to wiggle out / killer having mercy as their way of escaping, which is the survivor just trying to fulfill their objective. As you humbly said -- "Goes both ways - they are both players playing the game." Both sides wanted the win, and only one got it, because of the choice the Ghostface made. And before you jump at me again, I already stated --

    The Ghostface's choice was fine and fair given the situation.

    I am simply just speaking to you because you're the one bringing up these points and I am responding to them.

    Using bold text so hopefully you don't miss it this time.

  • RpTheHotrod
    RpTheHotrod Member Posts: 1,882
    edited August 2023

    Naw, I saw it - I just don't really agree with the "less tedious option" of just letting the survivor go. The killer successfully shut down and prevented the survivor from escaping. Why would he just let them win in that scenario if there's no risk at a stalemate (thanks to bleedout timer)? If he wants to let them win, then just stand there and let them open the gate and bounce. That's what I usually do - either just dance around the gate and keep letting them open it, or I just let them hatch out. If the killer has already decided that he's going to finish the match with a 4K, and that killer succeeds at preventing the survivor from accomplishing their goal, then it is what it is. In chess, you're about to checkmate the opponent's king in a few moves, but it'll take time to get there since it's your king and queen vs his queen. Not once have I heard the commentators go, "Now, he COULD checkmate the king, but another option is to retire and let his opponent win." Sure, retiring ends the game faster, but no one can expect that to ever actually happen. The only difference here is the survivor doesn't have an option to retire themselves (usually in Chess, a clearly losing position retires). I've always been a supporter that if you're the last survivor and you get downed, you should be given a "give up" option.

  • Sava18
    Sava18 Member Posts: 2,439

    I simply can't wrap my head around it. I can only attribute it to the dbd playbase being wrapped up in their horror fantasy's that I couldn't care less about if I tried. There are few killers that are fun and skillful for both sides: Wesker, Blight(minus a few add-ons ofc), oni, billy and huntress come to mind. My mentality used to be very killer biased back before I joined the forum but the more I play survivor and the more I read what people think on either side I realize there are very few people that are unbiased to a somewhat large degree. I am slightly biased towards blight but far less than majority of blight mains but only because I know more about him than 99%+ of blights playerbase entirely, I can tell people what is actually true about this killer.

    But again, most people want to play these killers that if buffed to A tier they would be the worst killers to play against period. But they don't understand that. These killers aren't designed to be good.

    Bit of a ramble but it's something I take a large issue with.

  • JustAnotherNewbie
    JustAnotherNewbie Member Posts: 1,941

    True, if killers with simple mechanics were buffed they'd be pretty oppressive and this is true across many other games with simple characters. Once in a blue moon that happens no doubt, but I doubt it ever results in good and interesting games. Plus I assume, if those killers got stronger then their only counterplay would become co-ordination, which again is impossible for solos. Pro SWFs would still be able to handle it fine.