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Knights contract rework
People don’t like knight I understand but his addon knights contract sucks ass. Basically when you summon every 4th guard a survivor becomes exposed when within 12 meters. The effect is so useless and does absolutely nothing so here is my rework to make it unique but possibly op.
Knights contract
The hunt duration of guards is permanent. The only way to stop the hunt is to grab the banner or get hit. Decreases banner spawn time and increases haste and speed boost.
I made it a 50/50 addon where now hunts are infinite to make guards more threatening specifically assassin but it encourages them to grab the banner so they can actually out play them.
I personally think knights addons need a rework and they need to fix 3 genning with him.
what do you think of the change?
Comments
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Knight has more important problems to address over fixing this addon. He's already OP in chase and not in a fun way, but in a way that makes you question why he exists. The only thing that makes sense is killswitch along with the other killers who's powers make tiles obsolete (i.e. Skull Merchant, Nurse) until they can be reworked.
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It literally only one way to get vaule out of that addon. Camp the hook and drop a guard when the unhooker show up.
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