Average skull merchant V top swf squad
We seen the video, absolutely average skull merchant, held one of the best swf squad for 55mims. If this doesn't show you, how bad skull merchant needs to be looked at again, then you're deluded.
If arguabley some of the best players struggled against a skull merchant that did nothing but camp gens. No rando squad is gonna deal with that, not many SWF groups would even wanna. I am willing to be that DC is highest against skull merchant.
Not sure how, bhvr don't like great suggestions anyway, but sort it out. Admit defeat. Fix the most boring play style ever
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They could be redesigning the killer now for all we know. If that is the case I wouldnt expect anything to be announced for a while but yeah having just experienced this killer 10 minutes ago she really does need a complete rework.
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What "great suggestions" are you referring to? There's like three of us on here that talk about Skull Merchant changes in good faith and then 99% of the forum goes "delete Skull Merchant" over and over so I'm not really sure what you're referring to.
At this point I'm very much convinced except for those of us that play her nobody actually understands how her kit works or everything that's in it. She absolutely needs changes but this isn't a topic the community has anything constructive to say from what I've seen.
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Not to be rude, but was there some kind of point to this post?
Everyone does know Skull Merchant needs changes, and we also know that BHVR is already looking at both her + 3-gen holding in general, so this kind of persuasive argument isn't really necessary- everyone's already on board and changes are already being designed.
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I haven't frequented the forum for some time, so my apologies. I am just annoyed that bhvr already "addressed" her 3 gen potential, but did nothing really, as it's still there.
Reducing her drones is irrelevant, if she can just replace them immediately after they've been hacked. That in itself should be how to change it, no drone in an area that a hacked drone is in for xyz seconds so it can't be used hold an area permanently hostage.
Post edited by gamerscrybecauseofme on0