Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

2 suggestions regarding tunneling

Please separate the endurance from getting unhooked from the endurance of the anti tunneligng perks, like if the killer hits you within 10 seconds, your OTR is not useless and the killer get's a punishment for tunneling [maybe the MoM special state]. Introdcude that for the first 3 gens only but the amount of early game tunneling (which is not needed) atm is crazy and really not fun to play against.

Additionally, please introduce some kind of minimum time for consp. actions for generators. You should not lose your endurance because you touched the shack gen accidentially instead auf vaulting the window (or don't let gens/lockers spwan directly next to vaults)