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http://dbd.game/killswitch
PC-Visual bug in Xenomorph Mori animation
Under certain conditions, the Xenomorph's head, and arms detach from the body while performing their mori animation. The conditions I found was when I started the animation while still under the slowdown effects of Chemical Trap.
Specifics:
Map: Nostromo Wreckage
Killer Loadout: Xenomorph, with Ebony Memento Mori, Cereal Rations, Semiotic Keyboard, Alien Instinct, Rapid Brutality, Ultimate Weapon
Survivors: Four custom game bots, each with Lucky Star, Chemical Trap, and Light-footed equipped
Steps:
1: Enter game
2: Hook survivor twice
3: Have survivor drop nearby pallet and place Chemical Trap
4: Break trapped pallet and begin the mori animation.
The EGC also triggered during the animation, though I can't remember when.
I might see if other mori animations for other Killers are affected by Chemical Trap.
I've tried uploading a screenshot and my logs, but I'm running into a permissions problem. Hope this is enough to help!