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New Xenomorph Add-On Ideas for more options

Bad_Channels
Bad_Channels Unconfirmed, Member Posts: 37

Played Xenomorph all day and while it's fun and they did a great job with it's design, animation, and features like the turret and tunnel. I still feel the add-ons are missing a few things to truly bring the fun factor to it's full potential. Two new add-ons to bring out two extra playstyle, a speed focus playstyle to make the alien look like a really fast creature and another for a permanent undetectable playstyle. Both of these fits the aliens. There would be drawbacks to keep the balance of course.

Alien Frenzy (Ultra Rare add-on) - The Xenomorph gains a permanent 20% movement speed but can no longer detect where survivors are with any other skill or add-ons. Movement in the tunnels are also slowed down by 50%.

Apex Predator (Very Rare add-on) - The Xenomorph becomes undetectable just like Tier 1 Myers. But it's movement speed is capped at default speed and cannot be increased by any skill or other add-ons. Also loses the yellow glowing effect from it's tail strike to make it as stealth like as possible.