Michael Myers Builds? Add ons? Play Styles?
Comments
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@ShrekIsHot said:
Here's the no gen spam build:
Overcharge
Discordance
Brutal Strength.
Pop goes the Weasel.@ShrekIsHot said:
Hook transport build:
Mad Grit.
Iron Grasp.
Agitation.
Unrelenting.Okay, Add ons? Offerings?>
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@ShrekIsHot said:
Here's the no gen spam build:
Overcharge
Discordance
Brutal Strength.
Pop goes the Weasel.THis build get's bullied.
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I have many hours on Micheal Myers, I am sure have played Micheal Myers for more than a day, I have this problem many times:
I lose the survivor in the chase.
The survivor hides in some corner.
Pallet spam, in which I fix this by looping around the pallet.
Generator spam, I start up the game and seconds later, 3 gens are done.
It is difficult to stop t-bagging survivors at the gate.
Flashlight survivors.
360 survivors who spin themselves until they are dizzy.So? This could apply to other killers, I wouldn't know, but here's some effective perks I could think of:
Bamboozle - You can vault faster for when the survivor loops around the windows.
Monitor and Abuse - Good for stalking survivors without being seen, farther radius.
Enduring - Recover faster from when you get stunned so you don't lose the chase as easily, when you are more experienced with killer, you might not need this.
No One Escapes Death (NOED) - I usually dislike Hex perks but this would work for anyone who looks to t-bag you at spawn or when you block survivors from exiting the gate.
Save the Best for Last - A good obsession perk to help your attack recovery so you can get more slashes in at a 360 dizzy survivor.
Franklin's Demise - removes any add on item if you wanted to chase a survivor with a flashlight, medkit, toolbox or any other item that would help them mid-game.
Overcharge - Makes the skill check incredibly hard so generator spam is easier to counter.
Brutal Strength - when survivors taunt you over the pallet, destroy it quick to make them scream and run.
Discordance - Highlights generators yellow when two or more survivors work on it, you can attack them at gen or just regress the generator.
Thanatophobia - For each dying or hooked survivor, repair, healing and sabotaging speeds are decreased, helping you out while hooking more or knocking more, making it easier to just down more without the worry of hooking.
Bitter Murmur: You see the aura of survivors in a certain radius of a completed generator, making for a good chase.
Deerstalker: Some killers like to knock survivors without hanging them, so they could knock more in one round or just want to down someone who could prevent them from hooking others, you can see the aura of downed survivors in your radius.
Iron Grasp: Makes it impossible for a survivor to wiggle out of your grasp. Just hope there is no decisive strike.
Agitation: Works well with Iron grasp, your speed is increased when trying to hook your prey, for those long trips to a hook.Post edited by OMagic_ManO on0 -
Spirit Fury
Enduring
Bamboozle
Ruin
Or....
M&A
Nurse's calling
Ruin
Brutal strength/Enduring
A lot of perks work with him it's just a matter of how you like to play.0