Hook density on Rancid
This wasn't even prepared - just 1 random game and first spot where I picked up survivor (there can be much worse on this map, and even here looking at other direction are another hooks). How are these hook spawns OK?
And I am not talking about just this sector, but whole map. A friend of mine sabotaged 3 hooks and killer was still able to carry survivor to 4th one.
It looks like devs saw my threads about how Saloon is absolutely the worst map in game for sabotages and decided to drop it's spot from 1st most unhookable map to 2nd spot. This is just insane. Why did you decide to buff saboteur perk when you create maps like these? I guess the reason is to bait survivors :-(
Comments
-
If you removed 50% of hooks on this map, it would still be hard to sabotage. Now I wonder who had the idea of making this and thought it's a good idea?
0