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My idea of a Skull Merchant rework

hi yall i wanted to share to yall my idea of a skull merchant rework

.the drones can no langer expose survivors insted of exposing them the drone shoots a clawtrap

.the lockon is faster

.she still keeps the haste speed boost on how many survivors have a clawtrap on and the the pallet brake after someone is vaultin a pallet with a clowtrap

.shes no langer undetectable inside of a drone

.after hacking a drone the survivors aura is revealed for 6s and they get a clawrtap

.clawtraped survivors can hack drones but after hacking a drone they get injured or in deepwound when they are already injured(with a clawtrap)

.drones can lockon one survivor at the time but the others are still revealed on the skull merchants trackor(so if more survivors a in the active zone they are still revealed but one survivor is locked on)

.when a drone is destroyed it takes 10s to come back(so after 10s u get one drone back)

.and at last some addon reworks like removing all gen/skillcheck effected addons with new ones

I made some new addons for skull merchant like:

-iri twin blades(was iri unpublishes manuscript): when a healty survivor get hit by a clawtrap they lose one health stat and if they are injured then they suffer from deepwound

-shotgun speakers: survivors with a clawtrap suffer from blindness until its removed

-adi valente#1 : when a survivor removes a clawtrap they scream and reveal their lockation

-prototype razor: survivors with a clawtrap suffer from oblivious until its removed

-ultrasonic trap speaker: increases the hack minigame slots of the clawtrap by 2

-adaptive lighting: increases the hack minigame slots of a drone by 3

-expired batteries: buff from 40% to 50%

those are my ideas af a skull merchanr rework what do yall thing and pls reply and give me some of your thoughts on my skull merchant rework or how to rework her

thank you<3