We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Please stop making maps all one colour
Jay_Whyask
Member Posts: 609
Dead dog saloon's sky is more pleasing to look at than both of the sci-fi maps that have been released recently.
What was the point of making maps procedurally generated, and then going out of your way to make them all the same anyway?
Everything on the Macmillan estate is blue, everything on Family residence is moss green, everything on Shattered square is red.
I understand wanting each realm to have a unique colour, but you can't make everything that one colour.
CORN! CORN IS GREEN! Why is it orange in Coldwind farm, Coldwind farm is already orange, you don't need more orange! Please!😩
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Comments
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Agreed. Maps shouldn't be all one color. It just looks bad. We don't need the ground, buildings, objects, sky, and fog to all be the same color on any map.
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