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Crows should not fly away when a Killer passes them

The game says that crows are the Entity's allies. So why do they fly away and alert the Survivors that the Killer is coming?

Comments

  • Larcz
    Larcz Member Posts: 531
    Agree.
  • Tru3Lemon
    Tru3Lemon Member Posts: 1,358

    not really the only killers that should have it its the wraith and freddy but i never heard that crows are allies of the entity

  • Bravo0413
    Bravo0413 Member Posts: 3,647
    Crows need to be scarier in general
  • Volfawott
    Volfawott Member Posts: 3,893
    Lore despite the killers working for The Entity The Entity itself doesn't really seem to pick seemed to pick much of a side.

    It might favour The Killers but it doesn't necessarily go out of its way to help them.


  • powerbats
    powerbats Member Posts: 7,068

    The entity is amused by all things in game including things that help or harm the killers goals since that feeds the survivors hopes of escape.

  • Justicar
    Justicar Member Posts: 319

    I've always thought that Spies from the Shadows should be base kit, with the perk changed to increase the range to 48m/60m/map-wide.

  • Master
    Master Member Posts: 10,200

    Crows need a complete rework anyway

  • Mellow7
    Mellow7 Member Posts: 793
    I agree, crows should not be disturbed by the killer, and even more now that scratch marks are bugged and not very visible so there should be another from of reliable tracking.
  • George_Soros
    George_Soros Member Posts: 2,270
    Disagree. Survivors need some clues against Freddy and especially Spirit with Prayer Beads. Moving grass is fine, but insufficient.
  • Luc_ius
    Luc_ius Member Posts: 155

    The only crows I ever notice are in Backwater Swamp on the boat haha.

  • Larcz
    Larcz Member Posts: 531
    Disagree. Survivors need some clues against Freddy and especially Spirit with Prayer Beads. Moving grass is fine, but insufficient.
    Becose survs dont have perk on this ocasion? Dont remeber name of this perk but cmon much better than whispers.
  • Luc_ius
    Luc_ius Member Posts: 155

    @Larcz said:
    George_Soros said:

    Disagree. Survivors need some clues against Freddy and especially Spirit with Prayer Beads. Moving grass is fine, but insufficient.

    Becose survs dont have perk on this ocasion? Dont remeber name of this perk but cmon much better than whispers.

    I have perk Alert (shows killer after breaking a pallet or gen) and Dark Sense (shows killer after repairing a gen) but when it's Freddy or Myers, I don't see them.
    Anyway with Freddy you can hear the kids atleast, but what about Wraith ?

  • bloxe
    bloxe Member Posts: 81
    Luc_ius said:

    @Larcz said:
    George_Soros said:

    Disagree. Survivors need some clues against Freddy and especially Spirit with Prayer Beads. Moving grass is fine, but insufficient.

    Becose survs dont have perk on this ocasion? Dont remeber name of this perk but cmon much better than whispers.

    I have perk Alert (shows killer after breaking a pallet or gen) and Dark Sense (shows killer after repairing a gen) but when it's Freddy or Myers, I don't see them.
    Anyway with Freddy you can hear the kids atleast, but what about Wraith ?

    With wraith you only have that small window of eleven years to run away while he is uncloaking. 
  • Milo
    Milo Member Posts: 7,383

    They are entity's alies not exactly killers'.
    So them flying away makes sense kinda.

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    It'd make them a lot more reliable, as it is unless I'm running spies which I never do, I don't really even acknowledge the crows.

  • CaptainXym
    CaptainXym Member Posts: 86

    @Luc_ius said:
    I have perk Alert (shows killer after breaking a pallet or gen) and Dark Sense (shows killer after repairing a gen) but when it's Freddy or Myers, I don't see them.

    Tier 1 Myers cannot be detected by any detection perk. If you read his power, you would know this.

  • Milo
    Milo Member Posts: 7,383

    @CaptainXym said:

    @Luc_ius said:
    I have perk Alert (shows killer after breaking a pallet or gen) and Dark Sense (shows killer after repairing a gen) but when it's Freddy or Myers, I don't see them.

    Tier 1 Myers cannot be detected by any detection perk. If you read his power, you would know this.

    And Freddy cannot be detected cause he is invisible (in a sense he is in another world)
    If you are asleep you will see him

  • CaptainXym
    CaptainXym Member Posts: 86

    @Milo said:

    @CaptainXym said:

    @Luc_ius said:
    I have perk Alert (shows killer after breaking a pallet or gen) and Dark Sense (shows killer after repairing a gen) but when it's Freddy or Myers, I don't see them.

    Tier 1 Myers cannot be detected by any detection perk. If you read his power, you would know this.

    And Freddy cannot be detected cause he is invisible (in a sense he is in another world)
    If you are asleep you will see him

    To be fair, though, the perks still activate against Freddy, but they don't show him unless you're in the dreamworld

  • Shad03
    Shad03 Member Posts: 3,732

    @Luc_ius said:

    I have perk Alert (shows killer after breaking a pallet or gen) and Dark Sense (shows killer after repairing a gen) but when it's Freddy or Myers, I don't see them.
    Anyway with Freddy you can hear the kids atleast, but what about Wraith ?

    You can see the Wraith's aura while he is invisible if you have the right perks for it. If not, then that is a bug.