Does anyone know why there are so Many Badham maps?
I played 10 games so far today and 7 of those games were Badham preschool. I swear they are all the same. I know people have stopped running map offerings to use the event one but this is miserable. I have never been on practically the same map 7 games in a row.
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I guess because while tile mazes are randomly generated inside a layout, it was easier to make more maps with different fixed layouts (the buildings) than have them randomly spawn around, since they have very different sizes too
But that's just a guess
I agree though it does feel like they're all the same anyway
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Awhile back I watched a badham looping guide and what I’d assume too much rng and possiblities so the devs decided to make multiple versions of the map for these reasons most likely
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The question is why aren't there more variations of other maps? Since the graphical update of maps BHVR have drastically reduced a lot of the variations. I think maps like Eyrie, Borgo, Haddonfield, Garden of Joy desperately need new variations cause theyre honestly so dull and predictable now. I like how varied Badham can be.
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Way back when, they said that this was the only way they could expand the Springwood realm.
iirc, this came with the same patch that did the grand Freddy overhaul.
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