And until we fix this issue, we recommend that players with photosensitivity, or who have an epileptic condition or have had seizures of any kind consult their physician before playing.
Boon: Dark Theory Change Ideas
Boon: Dark Theory is a very weird and weak Boon Perk. Made For This provides a 3 % Haste Effect by doing nothing, mean while you are wasting 12 Seconds for a Boon that gives 2%. In perspective of other Boons, its just lackluster.
Honestly I am not a fan of more Haste Effects since it became pretty clear what inbalance they can cause, since there is currently no cap.
- 3% Haste Effect (MFT has to be nerfed before this enters the game)
- Something like Detective Hunch but as a Boon
- All Status Effects lose there effect in the Boons Area, the timer persists so if you snuff the boon, the person again is exposed or whatever.
- Dark Theory connects two totems with each other with a Gateway, accessible by all in the match. It takes 3 Seconds to use a Gateway, it goes on Cooldown for 20 Second (Each Person has its own Cooldown so Killers can follow a survivor, but a survivor cannot spam it).
My favourite right now is 3 and 4, since Yoichi Asakawa has stared into the depths of evil. Blessed with paranormal psychic abilities. So it actually makes more sense in a lore perspective.
Boon: Dark Theory Change Ideas 9 votes
Comments
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Awhile back I remember seeing a rework idea for the boon where it works like the perk “vigil”
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Status Effects become disabled until Snuffed or Left
U mean like it decreases the duration of status effects?
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Yes basically anyone in the boons range recovers faster from exhaustion, hindered, blindness, exposed and other status effects faster
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Status Effects become disabled until Snuffed or Left
i would run that and vigil as well as 2 more boons for the fun of it
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Status Effects become disabled until Snuffed or Left
Status effect: If I understand correctly it would continue if the area is left. So I am no longer exposed but once I leave the boon area I have that 9 seconds left.
The Gateway option sounds cool but it would give a new mechanic to the game which should be thoroughly thought through beforehand (always wanted to use these 3 in a sentence lol).
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Status Effects become disabled until Snuffed or Left
That's correct! So if you are Exposed for 60 Seconds and you enter the Boon, you will no longer be One-Hit. But the Timer continues, so if you leave the Area and the Killer hits you, you will get downed like it's normal with Exposed.
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