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Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Is there still an issue with Pinhead using "Play with Food"?

GenmLV10
GenmLV10 Member Posts: 48
edited October 2023 in Bug Reporting

I'm pleased that you fixed the problem with Pinhead losing 2 tokens when using " Play with Food" in this update, but I believe this is still an abnormal situation.


First, let's talk about the changes to the "Play with Food" skill:


Situation A:

In this period, Pinhead's chains were not considered as attack actions in any situation, so even when equipped with Engineer's Fang, you wouldn't lose "Play with Food" tokens. 

You recognized this issue and fixed it in version 6.0.1, and announced it.




Situation B:

In this period, Pinhead's chains were considered attack actions when equipped with Engineer's Fang, causing the loss of 1 " Play with Food" token with each chain use. However

If Engineer's Fang was not equipped, it was not considered an attack action, and you wouldn't lose " Play with Food" tokens.




Situation C:

In this period, there was a change in the judgment of Pinhead using " Play with Food." Pinhead's chains were considered an attack action in any situation, even if they didn't cause damage to survivors, resulting in the loss of 1 " Play with Food" token with each chain use.




Situation D:

In version 7.2.0, Pinhead was losing 2 " Play with Food" tokens when throwing chains in any situation, which was clearly a mistake. So, you fixed this issue in version 7.3.1.




But now it has reverted to situation C. I suspect that there was a change made between the release of the BOT and the Skull Merchant, which turned situation B into situation C. However, I haven't seen any announcements regarding these changes.




Is this issue a bug or a secretly change? :)

Post edited by BoxGhost on
0
0 votes

Not a Bug · Last Updated

Not a bug. This is more of a discussion type post.

This discussion has been closed.