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So... Skull Merchant is still a problem

The overall changes were very positive, but she's still problematic in a lot of aspects. The rework went a little overboard in trying to make her power viable. Here are some of the problems I've observed:

She has far too many drones, that each covers a very large area, that can very easily overlap, and never expire. Survivors have very few ways to counter drones set up in a 3-gen. They're essentially forced to eat stacks over and over again, and feed her haste until she can easily end chases. Which brings me to my next point...

Stacks never expire. You can get two stacks at the start of the game, you'll still have them by the end of the game. This amplifies her playstyle of winning through attrition, which is, in essence, the same as the old playstyle.

In my opinion, a few tweaks are needed to make her better to verse. There needs to be a way to lose stacks, either through passive decay, or through interaction with drones. There also needs to be more incentive to doing drones for survivors. Drones either need to be disabled until she manually turns them back on, or they need to turn off periodically (like they used to). She also could use one less drone. And lastly, I think the Haste aspect of her kit needs to just go. She already has a Hindered feature built-in to her drones, that she can trigger pretty easily currently. Throwing Haste on top just makes the killer even more tedious to face.

Comments

  • Angel223
    Angel223 Member Posts: 2

    The chase isn’t satisfied going against The Skull Merchant, in fact the whole idea going against her isn’t fun at all. I literally don’t know what to do against her every time we have her in the match cause it feel very punishing compared to other killers. Way too many features in her kit. I completely agree that the haste needs to go and debuff is already enough when it comes to chasing the survivor in the area cause all you gotta do is blood rush them and manually turning the drones that been hacked by survivors will make it enough reason for survivors to participate of doing that. Hell the Chucky Perk with the Haste whenever you pass by a completed generator that’s coming out soon will kill the game if on the Skull Merchant Killer.