Insidious rework idea
Insidious being a perk nobody runs, only the facamping Bubbas before the anti facecamping patch, and having only one change in all history of Dead by Daylight, i feel this perk needs some attention.
I had an idea to rework this perk, being this the new effect:
-You start the trial indetectable for 200/240/300 seconds, or a survivor looses a health state, then this perk deactivates
I feel this rework keep the "identity" of the perk (If ever had one, lol). Also is not that strong, but is not useless neither, can help having a free hit, or even a grab and to spook survivors and jumpscare them:)
Comments
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I think it would be fine if it doesn‘t trigger Anti- face camping for an x amount of time and then that part gets a cooldown
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My own idea for Insidious was to add a touch of Dark Devotion: you stand still and become Undetectable however your terror radius doesn't vanish. It gets dropped or left behind in the place you activated Insidious for X/Y/Z seconds.
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