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Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
TrueKn1ghtmar3's perks
TrueKn1ghtmar3
Member Posts: 1,143
SURVIVOR PERKS
Transference- spend 10s/5s/instantly heal another survivor one level at the cost of becoming injured (cannot be used if already injured)
The coven- the last 1/2/3 survivors you completed an action with become connected, connected survivors can see any aura the other sees (except those revealed by this perk), if either connected survivor has a map able to track those auras they are tracked on the map.
Eagle eyed- when look at an objective in a 10/15/20m range (with DLOS) that objective shows an aura.
Spread the wealth- increase chances of becoming obsession, when there are survivors within 10m of you (and you are the obsession) they gain a 15/20/25% boost to actions including sabotaging, cleaning and repairing, if you are not the obsession other survivors gain 9/12/15% boost to the previous actions when within range.
KILLER PERKS
Blood Rage- "watching your prey mock you fills you with rage to kill"
When a survivor stays within 10m of you (while you are not moving) for 5/4/3s you get a token for this perk (max 6)
1,2. -/-/move 20% faster
3,4.-/perform actions 20/25% faster.
5,6.-/-/survivors suffer the broken and hindered status effects.
Blood Rage- "watching your prey mock you fills you with rage to kill"
When a survivor stays within 10m of you (while you are not moving) for 5/4/3s you get a token for this perk (max 6)
1,2. -/-/move 20% faster
3,4.-/perform actions 20/25% faster.
5,6.-/-/survivors suffer the broken and hindered status effects.
Growing Hunger- per survivor in your tr you gain a 3/4/5% increase in movement and action speed, your tr is decreased 8m while chasing a survivor but increased by a similar amount while not.
Give a Dog a Bone- when you successfully perform a grab (off gen, out of lockers or through windows and pallets) get a 10/15/20% increase to transport speed for 5s, -/-/the wiggle timer is paused for 3s.
Hex: tracker- any tracks left by a survivor (blood and scratch marks) are slightly/moderately/considerably increased, tracks left by survivors last 2 seconds longer.
Post edited by TrueKn1ghtmar3 on
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Up-date added new survivor perk transference, and new killer perk blood rage.0