A serious suggestion to alleviate pain points and frustration
I know the title might sound like i am being sarcastic but i am not.
This is a serious suggestion by a killer main player. My wording will be slightly sarcastic for the reader's amusement in some places, but the core suggestions are 100% serious.
Now, we all know that Survivors are dealing with lots of frustrations on a daily basis.
Proxy camping, slugging, 3 gen strat, being sacrificed, pesky killer perks and addons in general.
It is just so frustrating to be a survivor in DBD.
However, there is a solution for this. Tweaking the objectives for both Killers and Survivors to alleviate any pain points.
New Survivor objective: 100% escape, all the time, no matter what happens (i will explain how)
New Killer objective: Being the entertainer for the survivors in matches. (will also be explained)
The new concept will solve any issues with Solo Q Survivor matches and will not change much for SWFs. Both will be equal. It will also take care of MMR because it will no longer be needed.
Killer/Survivor Perks do not have to be changed at all.
Killers can still chase, hook and slug survivors "but" whenever there is an instance where a survivor would be sacrificed like being put on a hook while being on deathhook the survivor will get a small popup if they want to be sacrificed or not. If they chose no, an automatic decisive strike will activate. If the killer would chase them down and attempt another hook the same prompt would appear for the survivor. If the survivor would choose yes, then they would be sacrificed. In short the survivors have full control about what happens to them. Same with Mori, same prompt. If the survivor would choose no then the mori would be denied and they would instantly be put in the injured state with endurance status and haste (comparable to when being uhooked). Every Killer perk/addon combination that would lead to survivors dying would be detected, like bloodwarden/no way out strats etc and survivors would get a prompt to spawn hatch "if" they want to.
The entire survivor gameplay could be fixed with these prompts. No more complaints or frustrations because survivors would have full control over what happens to them. They can play as casual or as sweaty as they want for the sake of it. And if they think the killer earned a sacrifice by playing fair and balanced, they can grant the reward by being generous.
And killer players "could" be substituted by killer bots, or they could still play as killer if they want to under these conditions.
This might seem like a pretty drastic suggestion but think about it. This would remove tons and tons of complaints, balancing issues. This would give devs time to focus more on artwork, creating even more skins, map changes, charms etc. It would also stop "most" of the complaints and arguments on the forums.
It would be a true labor of love. And we are all here to play this game and to have some fun while doing so.