Issues that should be addressed but aren't being looked at

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lav3
lav3 Member Posts: 758
edited December 2023 in Feedback and Suggestions

1) overflow of offerings

There are too many niche add-ons and offerings that feel unncessary.

Why both survivor and killer have 12 offerings that grant 50~100% bp bonus category?

They seem too much and Envelope, Hollow Shell, Escape Cake/Survivor Pudding, Party Streamers are more fair and rewarding.

Remove those 'single category' 50~100% bp bonus offerings and lower the rarity of Hollow Shell/Sealed Envelope (+25% in all categories) to Common.

Add offering that grants +50 or 75% in all categories in Uncommon and maybe adjust Survivor Pudding/Escape Cake to Rare.


Also, Luck/Shroud/Reagent/Coin offerings consist too many pool in bloodweb.

Even Oak offering too.

Please reduce the number of those offerings to 2 at max.


2) key & map + add-ons

Because both key (3) and map (2) are very limited, they are heavily add-on reliant items.

The problem is there are way too many weak/useless add-ons on them.

Like, if you have to use 1 item with good add-ons together, why would people pick either map or key instead of brown medkit without add-on?

Needless to say, green map and broken key are terrible by own.

Blood Amber, Wedding Ring, Red Twine, Crystal Bead are useful add-ons but other add-ons are just terrible.

Both key and map have the most outdated design in my opinion, make both items more useful.

At least better than brown toolbox or medkit.

This is also why survivor bloodwebs are terrible.


3) hook scarce/position problems

Still in 2023, basement spawn completely making the near area empty of hook is terrible design.

Eyrie of Crow, Haddonfield and few indoor maps sometimes have surprisinly distant hook spawns.

To add, reconsider about survivors being sacrificed completely destroying hooks and add more hooks in problematic maps.

This isn't because killers can't hook survivors to Scourge Hooks, rather it is because there's no single hook in certain spots and take significantly longer time.

I think these problems have been kept getting ignored, focus more about QoL/discomfort stuffs besides balance issues.

Thank you.

Post edited by lav3 on

Comments

  • adaw0ng
    adaw0ng Member Posts: 671
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    I was so disappointed when on the roadmap revealed on Chucky’s live stream there were no QoL changes regarding hooks disappearing forever after a sacrifice and offerings/survivor items and addons not getting any sort of change.