Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Loud/Quiet survivors & unfair skill checks

If I'm not mistaken, about a year ago you said that you would make all survivors equally loud, and that's still not the case. This influences the pick rates of survivors, and people will tend to pick Ace or Ada, since they are very quiet (you can lose Ada in chase quite easily sometimes, and finding her or Ace on the floor based on sound can be very hard), and tend to avoid loud survivors like Ash, Jeff or Jane.

When can we expect this change, so people stop avoiding certain survivors based on their loudness?


I also think it's been at least 2 years since you said you would address the unfair skill checks - normal skill checks that proc at the same moment that you get off a gen or stop healing someone, and they instantly fail and alert the killer, as well as often ruin the completion of an almost completed gen. It is unfair, because there's no way to counter it reliably. You cannot hit that skill check because it instantly fails. I'm pretty sure you said that you would make it work like Overcharge, so that when the skill check procs at the time of letting go, it will continue and we will be able to hit it (or miss it).

When can we expect this change? These unhittable skill checks have been a great source of frustration for everyone that plays survivor. They have nothing to do with someone's focus or skills, it's just random bad luck.

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