The three gen (problem)
I have no issue with them removing the playstyle of spawn in, choose 3 gen, kick gens, only hit survivors if they are inside your 3 gen, never pursue outside the 3 gen. But what I don't want to see punished is situations that arise throughout the game. Survivors 3 gen themselves very quickly and as killer you have no choice but to retreat to the 3 gen or you lose the game. Also what about certain maps such as the one sufo pit veriation, sanctum of wrath, or azarov's resting place map where if you leave one side of the map you wind up going on a tour of the world and losing any chance of winning. Don't punish killers with a new system just because of bad map design.
I would appreciate it if you took these situations into account when designing this new system. Ty
Comments
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I think that the goal of the developers is not to fix the 3gen problem (in fact, this is just a symptom), but to completely prohibit the killers from winning in such a way that they will serve to change the demogorgon and hag in the next patch, because they will most likely die after solving the 3gen
And I believe that the developers are trying to eradicate this problem so that it no longer restricts them, besides 3 gen is the most terrible thing in the game.
Perhaps the hard tunnel or strong killers will literally become the only way to win at least some adequate survivors, and that is why the DC will be strengthened.
The killers will have a very fun six months
Post edited by kin on1 -
If they truly do remove any form of three gen from the game all that will do is make tunneling and camping much more frequent. They would literally be shooting themselves in th foot. I hope you're not right but it wouldn't surprise me anymore.
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I honestly wouldn't be surprised if their solution for 3-gen is simply to make it so if nothing gets done within a certain amount of time when 1 gen is left then another random gen becomes undone and one of the 3 gens instantly pops, creating a new gen setup.
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I'm not worried about being tunneled by killers who rely on three gens to win. Players like this are usually terrible in chase in my experience.
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Is that the excuse you give when you lose a game? If it helps you cope with a loss.....
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