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Boil over needs a rework - and here is a suggestion.

Unknown2765
Unknown2765 Member Posts: 2,477
edited December 2023 in Feedback and Suggestions

Intro :

As it is now, some swf's abuse boil over, they put a map offering and they all have boil over, they also know certan spots on the map where the killer cant get to a hook, if they have boil over.

So when in a chase they will run to that location - some will even stand still and wait to get downed at the said location, if the killer picks them up they will have 100% chance to get free.

When they get free they will run back to the same location, leaving the killer with no option but to slug or leave for the next person that will use the same tactics.


The Suggestion :

After repairing Generators for a total of 50 %, Boil Over gets 1 charge with a maximum of 1 charges.

While being carried by the Killer, the following effects apply: Increases the intensity of the Struggle Effects on the Killer from your Wiggling by 60/70/80 %. Obscures the Auras of all Hooks from the Killer's Aura-reading abilities within 16 metres. Fills your Wiggle Meter by 33 % of your current Wiggle progression upon landing, when the Killer drops from great heights.

This uses 1 charge of Boil Over.

Comments

  • mikewelk
    mikewelk Member Posts: 1,669

    I think they need to fix hook spawns in general. Sometimes they are way too close to each other and sometimes they are further than usual.

  • WashYourHands
    WashYourHands Member Posts: 260

    You can counter boil over by dropping them off the ledge, but the fact that you need to do that is so stupid and risks a flashlight blind. The fact that Boil Over does 3 things: hides hook aura, more sway, and wiggle progress upon fall is too much. I think they should remove the wiggle progress when the killer falls altogether. It's been a problematic mechanic from the beginning.

  • averagemikaelamain
    averagemikaelamain Member Posts: 286

    Imo,boil over should just straight up hide the closest hook to you as you get picked up regardless. And then just make it Hyperfocus,but for wiggling. Give a small wiggling speed bonus if you keep hitting greats and remove good zones.