Predator Buff to at least be a benefit
This perk will never be that strong... but currently does the opposite of what it's meant to do, I.e. make it easier to follow scratch marks.
By bringing scratch marks closer together, you don't get them on Windows/Walls, which actually makes it harder to track your target.
As a buff I would suggest making survivors leave their normal scratch marks.
Predator:
- Spawns an additonal closely bound and illuminated set of scratch marks left behind running survivors.
I'm thinking like a pulsing yellow/orange set of scratch marks.
This will give Predator the same ability to track, but make it easier to see where survivors have actually gone, and also easier to distinguish if there are multiple survivors in the area.
This would still not be the strongest perk, but may see niche value on some one like Spirit or to a degree, the Wraith himself.
Comments
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I think we should just give this perk something entirely new... Because with this change still nobody would run it... So why even bother.
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Not that I disagree... however let's be honest... with so many perks in the game, the pool for ideas is going to get more and more shallow, and unless it's as good as meta perks (e.g. Pain Res or Pop level value), no one will run it anyway except for fun build runners.
Like legit the only way you would get people to run this perk regularly is if you gave it something silly like you can see scratch marks through walls or something, which would be busted on Spirit, Nurse, Knight, Blight, Artist,Wesker, etc.
So the goal isn't to make it meta. It'll never be meta. However at least it could be used for madcap and goofy builds without actively weakening you.
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The perk would be much better if it actually made scratch marks glow much brighter, so they’re easier to see. And if it made scratchmarks actually reliable.
There are too many times, when a survivor makes a sharp left or right turn, and there are zero scratchmarks to let the killer know which direction the survivor went. This forces the killer to randomly guess a direction, and wastes a small amount of time if they guessed wrong. And because BHVR super boosted the number of line of sight breakers, this forced 50/50 guessing is happening a lot now.
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I feel like clear visibility of scratch marks should rather be a give and not be bound to a perk.
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Fair, I think that the vast amount of perks in the game makes it basically so most of the are useless... They should just combine them in some sort and reduce the total amount of perks... Maybe only two perks per killer and survivor.
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Not really, but whatever dude...
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I'm not using any filters and it is not necessarily about them not being there, more about them sometimes getting swallowed by the environment right next to you, by textures that have a similar red color or them just not appearing for some reason at corner costing you valuable seconds.
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So just because around one corner is no place to hide, makes you assume that this certain thing only happens around such places? And not also around jungle gyms or tiles in general?
The point is them not appearing is not necessarily walking survivors, it is just scratch marks being inconsistent... They have been bugged several times now and I would find it not too unexpected that they are once again not working properly.
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