PC exclusive Chucky tech
I'm writing this as a console player not to argue about the balance of the 180 tech on chucky (and other killers like oni) but rather the exclusivity of this tech to one platform. In terms of a game balance perspective surely having skill ceilings be disparaged to this extent across platforms presents an issue? So my first question would be whether this tech is intentional and intended to stay?
If it is intended to stay and developers intend to nerf chucky in anyway that doesn't address this tech then surely this punishes console/controller players more so than those with access to the tech. Furthermore it feels a bit lame to lose to a chucky abusing this tech because they simply played on the "better" platform, and feels discouraging that us as console/controller players will never be able to reach anywhere near the same level of skill ceiling because of simple limitations of our turn rate that could be altered during the dash. Ultimately my point is, if this tech is intended is there any intention to bring it over to console/controller so the player base as a whole can access it.
This question extends to Oni (and whichever other killers possess tech like this). I do understand the case for aim assist not being added to controller as I can see that being difficult to balance (though maybe a deadzone setting for more precise movements wouldn't hurt), but something as simple as turn rate due to high DPI on MNK is where I feel things can be more easily addressed.
I really don't want to come across as whiny because I truly believe this has been behaviour's best year for dbd in putting out new content and responding to the community, and I'm really grateful for it and is part of the reason why I feel more encouraged to make a post like this. Anyways Merry Christmas to anyone whose read this far.
EDIT: It got removed literally the next day after i made this post
Comments
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The game does have autoaim but its very slight until its not for a moment then its back to not existing, but autoaim wouldn't let you turn more pc gets better camera control and console gets more robust movement its just how the inputs are designed
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Oni is meant to have a hard cap at 90 degrees. Developers haven't done anything about it though, it's been pointed out fairly recently.
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wait since when did controller have more robust movement, I thought there were all sorts of movement tech that were easier on MNK like moonwalking on survivor etc, and plus i thought some of the oni tech required you to spam A and D which a movement effect that is difficult to replicate on console. More importantly though in regards to your point about better camera control; yes of couse that comes with the range of motion available with mouse. However that is distinct to dialing your DPI all the way up just so you can turn further than intended; this is not "better control" this just going beyond the restrictions the devs have set on controller. Lastly PC players ultimately have the luxury of being able to choose between both, console players do not and so as in the case of my main point; are barred from the max skill ceiling.
edit: i was also confused with your point about auto aim. The issue isn't aim assist its the limit set on turning rate that PC players can bypass via high DPI. They did address this for blight and is hence why I hope to see it addressed for these other killers.
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do you know if they've made any comment on the matter?
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I have to rapidly tap W to slowly shuffle forward you have to slightly move up on the joystick, case closed. PC is either stop or go controller has subtlety to it
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ok but what about the benefits i just mentioned to pc movements. Anyways how often are you needing to shuffle forward tf. Also regardless, Chucky pc exclusive tech just deadass got removed today, so props to the devs
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