Feedback on new player experience - matchmaking

Hello

Im quitte new in the game (40 hours in survivor, 5 as killer) and i play only solo. When im à survivor i see mainly 4k 2/5 gen. and as killer there is always a great survivor who make my game a nightmare. My win ratio (3k as killer, escape as survivor) is like 35%. Except when i have matchmaking manipulation (as killer survivor dont escape and die at the end, as survivor the killer let us escape). Obviously when there is a swf its a nightmare for the killer.

I dont know what to do but obviously player experience is not as good as other game (ex dota or starcraft) where there is a réal 50/50.

I dont know if there is a need to display mmr and swf at endgame, a statistic dashboard to see last games and have objective statistic, include in mmr other things than survive/not survive or number of kill. Add killer advantage against swf, or give mmr booster calculation for swf.

Maybe a mix of everything will ensure proper experience where to 2k is the average, with a distibution courb acceptable.

I know dev dont want to make the game compétitive, but be rolled over (or the reverse) is not fun at all.

Regards

Comments

  • ABAEX
    ABAEX Member Posts: 333

    fun is your want to Reached.

    as survivor, you can make escape is your goal. or Use flashbangs Scare the killer, even it make you not escape.

    as killer, you can make Sacrifice and kill as many as you can is your goal, but you can still let jump scared survivors fun to you.


    if you just want more win rate.

    that Analyze the data、perk Combination efficiency、Practice skills, make you can 4K 90%、80% escape, is fun too.


    DBD killer killrate goal is 60%, that means survivor、killer their skill and luck can change some thing.

    Skillful skills can Let the proportion of luck component be lower, and highlight the skill.