Blight changes are very good.

Sava18
Sava18 Member Posts: 2,439
edited January 9 in Feedback and Suggestions

add-ons have been reduced in strength but are more fun. Exactly what they needed to do.

Thank god they didn't do what several people were suggesting and just give him status affects for add-ons.

For the first time since artist I'm going to download the ptb tomorrow.

I think I'll finally be able to play killer again for a while.

Only complaints I have as of now is that the tutorial add-ons are still garbage, c7 being the worst add-on in the game by far. Also speed is still multiplicative instead of a flat amount, it's still a very solid nerf but it would have been better to make rat/crow 3/5% and additive. Speed is still strong honestly but I think that would have been the better change.

Post edited by Rizzo on

Comments

  • Astel
    Astel Member Posts: 650

    Honestly I am surprised they didn't give Freddy treatment to his add-on, which is good.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,659

    Looking forward to testing these Blights and their Shenanigans. It was mildly easy before. I can only assume its easier now.

  • Sava18
    Sava18 Member Posts: 2,439

    Man. You are either the best survivor in the world or you have yet to go against a .1% blight. I had though hug tech lover had given you a taste before his exodos.

    You really haven't seen a good blight in the 1.5 years since I saw you post on the double speed blight post?

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,289

    A partocular point you mentioned I liked a lot, which was they nerfed the troublesome add-ons, yrt replaced them with some fun mechanics like the 33% turn (I think that was the description for one of them!).

    This is how to nerf or buff something: replace overpowered with something fun amd useful.

  • OrangeBear
    OrangeBear Member Posts: 2,738

    Gonna be honest if he still has hug tech i think myself and many others will still find him annoying to play against. Maybe add-on nerfs will be more noticeable overtime hopefully though.

  • Caiman
    Caiman Member Posts: 2,813

    I am slightly tempted to combine the Iri Tag with the Placebo and spend the whole match running in circles until I max out the Devious points.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,659

    Of course I have. And I got trounced lol. But the 0.1%? I'm sure I havent ran across one of those as I'm not nearly as good as I portray lol.

    That said, most Blight's end up just running me down and M1'ing. I count that as a win lol. I don't find Blight as oppressive as most speak of on the forums, but I know they're definitely lethal. Under Nurse though? I'd say more around Good Pyramid head levels of difficulty.

  • Rumble
    Rumble Member Posts: 121

    They shouldn't nerf him further until we see how this impacts players on ALL PLATFORMS. Controller players can't hugtech

  • Thavus
    Thavus Member Posts: 22

    Blight was why I have not been playing survivor for almost a year now. And the reason is Hug Tech. These changes are welcome, but I'm not sure why they aren't fixing that bug.

  • LeFennecFox
    LeFennecFox Member Posts: 1,238

    Except they gave him even more tools for brand new players to 4k lol

  • sabinianmoonstone
    sabinianmoonstone Member Posts: 78

    You do know that Blight never had a hug tech before when he released, right? If you remove the hug tech, he'll be just as strong when he released and more efficient to play as. The hug tech just adds a bit of risk to his play and is counterable.

  • ABAEX
    ABAEX Member Posts: 195

    reduced in strength?

    don't need any skill, but still can hit.

    don't need to learn how to use rush, is fun?

    old ring need blight Increase hit rate, need practice, new ring Just using rush will provide a gain. and survivor don't have any way Don't let the ring work.