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Quick Gambit Suggestion.

Saltb1997
Saltb1997 Member Posts: 8
edited January 9 in Feedback and Suggestions

Hear me out, on theme with the Survivor this perk belongs to and his other perk Potential Energy. Rather than this perk being completely useless, and counter productive I have an idea to make this perk potentially very unique and provide actual benefits to survivors. The numbers just being suggestive, but here it is.

For every 10/15sec? consecutive seconds spent in chase with the killer, gain 1 token. Max of 10. Upon reaching 10 tokens, interacting with a generator will trigger a difficult skill check, succeeding in this skill check will instant progress the generator 10%.

This perk then disables, entering dying state (or being hooked?) will cause you to loose all tokens.