http://dbd.game/killswitch
New Mode Idea : Hardcore / Quick Mode
Putting a Survivor on a Hook immediatly sacrifices them to the entity.
Generators are now 50 Seconds, instead of 90 seconds.
I came to this Idea, because i was thinking, how could u get rid of tunneling & camping. And well the answer is, you cant. But you can just remove extra health states. This way the killer doesnt have to camp. Only "tunnel" when he wants to kill someone. I think this mode might have potential. Let me know your thoughts.
Comments
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Why is killer's objective cut down by 66% but survivor's one only by 44%?
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Sounds kinda interesting. But I would just give Killers the ability to Mori Survivors in that mode, no need to go to a hook since they're technically "death hook" anyways.
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Ehhh not really a fan tbh
I dont think Ive seen a single game pull off a "just make everything faster", and since this doesnt offer any other unique twist I dont see it being anything other than the rest of them
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Keep in mind that it's also removing the need for someone to leave a gen to unhook. Lowering gen times ALSO lowers the chances of a killer interrupting a gen before its finished and regressing it. The majority of gen slowdown perks would be pretty ineffective due to the smaller window it could work.
It may sound killer sided when you look at purely 66 vs 44 as you said... but unless the killer is downing ppl SUPER quick, popping all 5 gens and getting out with at least 2 ppl sounds fairly easy. At least 3 gens would pop during the first chase while the rest would pop during 2nd chase assuming there's a 2nd chase.
Overall, the idea sounds like a mess perk wise with how many perks would be completely useless... but I don't think it would be the stomping ground you think.
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I don't believe making a new game mode is the way to deal with tunneling and camping.
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