Hillbilly's Addons
Although the addons are a major part of billy's kit and they have good effects now, especially cooldown ones even if they don't apply they are absolutely amazing but here are a few quick ideas to fix the 4 infamous useless addons namely being
High speed idler screw
Discarded air filter
Ragged engine
Thermal casing
these are the 4 addons everyone is scratching their heads on, so i'm thinking that they should be completely repurposed as they serve absolutely no purpose and they are a complete waste of blood points and inventory space so here these are my ideas that everyone would absolutely enjoy having as billy, (if its impossible to do that then, the terror radius is decreased by 8 meters while in overdrive, additionally when hitting a survivor with the chainsaw become undetectable for 20 seconds
starting from the lowest rarity to the highest
Thermal casing: Removes overdrive from the chainsaw ( meaning it removes the glow and the mechanic all together for a 2016 billy experience for those nostalgic ab it) grants 100% bloodpoints bonus in the deviousness category
Ragged engine: The hillbilly's chainsaw starts the match in overdrive, additionally the map wide overdrive sound effect is removed
Discarded air filter: decreases the charge time of the chainsaw by 5% , this effect does not apply while in overdrive.
Quick and simple that everyone could use and it stabilizes the charge time fully throughout the game and it isn't an addon most people would even notice from the survivor perspective so most likely no one would complain ab permanent 5% charge time reduction
High speed idler screw: Overdrive modification, going into overdrive no longer grants the speed increase from 10.12m/s to 13m/s instead overdrive now grants 75% turn rate.
A gimmicky addon that would simply alter the whole play style of the power maybe a bit too niche but I think that it could be interesting having billy be able to steer a lot while in overdrive
With this i end my idea of completly making billy perfect as i think that these changes are within reason to make the adjustment and i dont think these addons would be overpowered nor will they be unusable like their current state, i hope these changes would take effect as its an almost flawless rework