What are your favourite 'non-meta' perk builds?
As in not self care, decisive strike ETC? The more obscure perks that no one uses because they are 'trash' xD
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Hm. Botany, Iron Will, Calm Spirit and Technician. Works wonders against the Doctor, which is my least favourite killer to face.0
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Alert, We'll Make it, Hope or Spine Chill, and Bond. I really think Alert is underrated. I can see who the killer is if I'm not chased first and he breaks a pallet or regresses a gen. Also gives me his/her location so I can move accordingly. Bond helps me get on a gen with a teammate which I only avoid if I play against Legion, and find someone to heal me. When I get it unlocked, I'll switch Bond for Aftercare.
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Stake Out is nice, great for powering through Hex: Ruin. Since the buff, Botany Knowledge is great too. Empathy can be pretty under-rated too.
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I used to run bond and leader but I'll be switching leader out for prove thy self after the changes. I also really like small game if I've been up against a lot of NOEDs at once. I used to run rank 3 lightweight all the time too
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Kindred, Bond, Open Handed and Small Game <-- best solo build i can think of.0
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Typically I run Bond, Iron Will, Balanced Landing/Spine Chill, Leader/Quick and Quiet
Do those count as meta builds? I've heard some people call Bond a really good perk, but I think they're all rather random. Bond helps a lot when play solo so you know where people are. Iron Will is also quite nice for keeping quiet and avoiding the killer while hurt.
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Empathy, Kindred, Calm Spirit, and Ace in the Hole are some of my favorite underrated perks ^^0
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After reading this, now I feel like running some of your builds... Wow.
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Dead_by_David said:
As in not self care, decisive strike ETC? The more obscure perks that no one uses because they are 'trash' xD
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Technician, Prove Thyself, Deja Vu, Alert
I never run Self care I'd rather hold a medkit0 -
Alert, Iron will, Calm Spirit and Pebble.
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@Kherma said:
@Vietfox said:
Kindred, Bond, Open Handed and Small Game <-- best solo build i can think of.These perks. But i've replaced Small game to Iron will
Next fav. build is Balanced landing, Iron will, Quick and quiet, Bond1 -
Bond, its also my crutch and I cant live without it.
It has made me really efficent and I rarely leave game without +20k points.
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Dark Sense, Ace in the hole, Plunderer’s instinct, and Spine chill1
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Pirate Build:
Heal yourself in less than 10 seconds build:
Can switch out Ace in the hole for Streetwise/PlunderersWhere the hell did he go?! Build:
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Idk what’s ‘meta’ but I like running the lithe, dance with me, quick and quiet, and alert build.
also Bond, unbreakable (or sprint burst), borrowed time and leader.
or aftercare, balanced, adrenaline, leader
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@Dead_by_David said:
As in not self care, decisive strike ETC? The more obscure perks that no one uses because they are 'trash' xDVigil, iron will, pharmacy and bond
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No Mither, This Is Not Happening, Dead Hard, and that perk that lets you crawl and heal. (Detective Tapp perk)0
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Sometimes I like to be Santa and will run pharmacy, plunderer's, ace in the hole, and balanced landing, and then I just give away my treasures. Lol. One time I had the hardest time trying to give away a rainbow map, and I was all #########?!?0
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My favorite non-meta build would have to be small-game, calm spirit, plunderers instinct, and Ace in the hole.
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@XavierBoah17 said:
No Mither, This Is Not Happening, Dead Hard, and that perk that lets you crawl and heal. (Detective Tapp perk)0 -
Empathy, Aftercare, We'll Make It, and some other perk. Works wonders in solo
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No real "build" but two guilty pleasure perks of mine are Stakeout and Open Handed. Stakeout is actually not that bad so let's talk about Open Handed: having map hacks with Bond is just so great. In uncordinated pubs knowing where everyone is in a nearly 40 meter range is a goddamn godsend.
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Plunderers instinct, Alert, Q&Q, Prove Thyself. Let's me see where the killer is most of the time since they break pallets and smash gems, I can hop in lockers quickly while in chase or before the killer hooks with BBQ&C, efficient on generators and I leave with some good loot. Risky but fun0
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Stake Out, Iron Will, Spin Chill, and Urban Evasion. I designed the build when Spirit came out as a means to somewhat counter what she did and be able to have some awareness to her. I was shocked to find out how well it works on other Killers as well.
The build works EXTREMELY well against Doctor who opps for massive TR. Yeah you'll scream a couple times from tiering up insanity, but you're basically going to have nothing but a steady stream of great skill checks since most Doctors just run around in treatment 24/7.
Weaknesses are Low TR people such as Myers, Wraith, and people that actually attempt Pig stealth as opposed to just running around everywhere.0 -
Up The Ante, Slippery Meat, Balanced Landing, and Self Care has become a fave of mine!
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My average perk build with daddy ace is
-Up the ante (grants free unhooks a lot of times)
-Open handed (actually helps a lot when the killer has an slug build)
-Kindred (has incredible synergy with open handed tier III)
-either alert or recently aftercare (helps a ton on solo survivor)0 -
Spin Chill, Urban Evasion and Self Care.
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I like to find cool things in chest with Aces perk and see if I can keep them0