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What add-ons seem like they should be base kit for Killers?

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Answers

  • TAG
    TAG Member Posts: 12,871

    @thesuicidefox said:

    @TAG said:
    You say the counterplay is to 99% all the gens and then pop them all at once so everyone can escape ASAP and the one with the trap can take the hatch.  Rules Set No. 2 does not make that any more difficult, base kit or otherwise. 

    No it makes it MANDATORY. Difficulty has nothing to do with it. Right now you can do that OR not do gens and focus on the trap. If Ruleset 2 was base kit, then the second part isn't actually an option.

    Sure it is. You start looking for the boxes while others are still doing gens. If a gen pops, congrats, you can see the boxes again. It's similar to how things can go with the RBTs normally, except the trap is less likely to come off before the timer starts, which makes getting the RBT off on the first box hurt less for the Pig. Which is a plus.

    Also, still would like to know what makes RSN2 + Tampered Timer + Sketch/Crate OP if it is currently possible for the Survivor to be unable to look for boxes before the timer starts with Timer + Sketch/Crate, which is a worse position for that Survivor.

  • Khroalthemadbomber
    Khroalthemadbomber Member Posts: 1,073
    Plus it's also not like a giant box with a white puppet perched on it is as hard to spot when compared to having to search for a dinky little totem.