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About the killrate
... So... BHVr say that they want a 60% killrate for killer and 40% of escaping from survivor
The 60% killrate is done with what we see with the stat they give us
But... About the 40% escape, I don't really understand... They want 40% for all parameters? (everyone and High MMR, solo, duo, trio and full squad at 40%?) or they want the best case (full squad high mmr or not) at 40% , and the other lower than that? I .. Don't really understand this statement..
Comments
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I think they want these figures as an aggregate. The survivor kill rate is 40% totaled as a combined sum of solo and SWF escape rates, and the kill rate is that for all killers’ individual rates, combined.
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yes. they want killers to average 60% killrate.
so survivors have to average a 40% escape. ideally across all possible swf configurations
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So, if we take this exemple, we are, at the moment
41,02% escape rate at overall escape and 42,57% at high MMR
In conclusion, we are not at 40% escape rate at this moment
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The escape rate is probably somewhere between 38-40% when you account for normal/standard deviation. Maybe less because I think their stats don’t factor in the buffs to Billy, Grim Embrace, etc, and definitely not the new wave of buffs rolling out for Doctor (who already performs well against newer survivors and solo queue especially), Hag, Demo, etc.
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Some of the new buff make me confuse... 7 hatchet for the huntress, more range for hag and doctor, bottle increase and more speed for clown with the antidote (nerf pig)
Gonna be fun when you play solo survivor, I think I'm gonna stay at killer at this moment when I want to chill
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They are buffs people asked for. People who main those killers offer them as QOL improvements. I don’t think that Huntress’ buff is gonna make it out of PTB though. It would be wild given her wonky hitbox thing.
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Maybe for the other, but never see someone asking for 7 hatchet for Huntress... But some little love for them is not bad I guess
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