Bleed Out Change

OneAutumnLeaf
OneAutumnLeaf Member Posts: 103
edited February 24 in Feedback and Suggestions

I want to remove the bleed out mechanic as a whole instead I think we could replace it with "Corruption"


The longer you stay in the downed state the more your bar fills up (fills up in 2mins)

The more you move while in the downed state the faster your bar will fill (if your moving constantly it will then take 1min 30 seconds to fill up)

If your bar is filled the entity will summon a hook at your position, (mini game plays) upon being picked up you will have to hit 3 medium skill checks and 1 hard skill check, if you miss a skill check you will be put on the hook (this counts as a hook state) if you successfully hit all the skill checks you will then gain haste and endurance for 10 seconds.

(if the killer is in close proximity you only need to hit 1 hard skill check) (basically prevents them from camping you when downed)


Just a change I thought would bring some spice into the game

and if someone dies on a hook that hook will fall but will regenerate the hook faster (basically if they die to the time they create a new hook on the map)

Let me know your thoughts, I know alot of people hate being slugged and I know killers dont really want to slug, I figured this way both sides can benefit from this change.

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