Why is Singularity’s Slow Down Still There?
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He desperately needs that removed since accessing biopods are extremely important as often as possible. You’ll never get a teleport off as constantly, but getting a survivor slipstream’d is equally as important.
Yet, he gets SO slow when you stop using biopods near a hooked survivor. You basically don’t play the killer for 5 seconds and it feels so awful. There’s zero reason why it’s there and having to determine the distance you’re aloud to use biopods is a pain. Anti-face camp is here so why this is still here is very annoying.
Comments
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I understand you all too well... However, the devs don't seem to have the time to deal with one of the least played killers in the game...
In my opinion, the reason this system exists is because the devs are afraid of making him too overpowered, because let's admit it, it wouldn't take much for the killer to become that.
Then they came up with the anti-3-gen idea, without revisiting the singularity system. But they shouldn't rush the patch... Survivors might think the devs are showing favoritism towards killers lol
We'll find out in June with the next roadmap if the devs are going to do something about it or not.
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" However, the devs don't seem to have the time to deal with one of the least played killers in the game..."
a classic self-feeding vicious circle: a killer with a clunky and very hard to learn power, thats technically demanding, while the game around them changes and makes them even thougher to play, won't make them any more played.
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