To make a bug report please head over to: https://app.betahub.io/projects/pr-5642738318
Once you have signed in, on the right hand side you can use the "report bug" button to be able to fully report the bug you've encountered. Thank you.
Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Guards do NOT detect bot loud noises

ArcT
ArcT Member, Alpha Surveyor Posts: 209
edited March 2024 in Bug Reporting

Steam.

On Ormond.

A Bill had disconnected. Dropped a guard, Carnifex I think, but am not certain, on the outside of a Jungle Gym tile with the pallet dropped. The pallet was 100% in its patrol radius (wasn't moving basically). The bot was able to fast vault back and forth across the pallet without triggering the guard.

Post edited by EQWashu on
1
1 votes

Duplicate · Last Updated

Thank you for taking the time to report this. Please upvote, or add any additional information, to the initial report here: https://forums.bhvr.com/dead-by-daylight/discussion/394570/knights-guards-no-longer-detect-loud-noise-notifications-in-detection-radius#latest

This discussion has been closed.