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The Assassin. Killer Idea!
The Assassin.
Name: Evan Stilts.
Terror Radius: 36 Meters.
Look: Like The Main Guy On The Covers of Assassin’s Creed, Except His Face is replaced with a dark mist.
Speed: 4.4 MpS.
Lore: Evan Killed His Whole Village For Money. He was an Assassin, letting nothing stop him from the thrill of the hunt. As he slept one night, he was ambushed, tearing his face up into millions of pieces. But the people slowly retreated, when he was engulfed in a black fog.
Power: Stealth And Hell.
He has three modes, 2 giving him a unique ability, and one To Slow Him Down.
STEALTH MODE
While in Stealth Mode, You Are Undetectable, And Gain the Pounce Ability.
Pounce: While A Survivor Is In a 16 Meter Radius, In Your Line of Sight, And Doing a Conspicuous Action, you may press the Active Ability Button to Pounce. You will charge at them then pounce on them. This will instantly damage them into the Deep Wound state, And will force you into Bloodthirst Mode. (They will be locked in the action they are doing, but not progressing that action.
BLOODTHIRST MODE
While in Bloodthirst Mode, All Injured Survivors Within a 16 Meter Radius Of You Are Revealed, and Your Speed is now 5.0 MpS.
Your Basic Attack Now Becomes Assassin’s Doom. When You Down A Survivor, You Repeatedly Stab The Survivor, Until a black fog emerges from the ground, and sends them on The Closest Hook. After doing this, you go into an exhausted phase,
EXHAUSTION PHASE.
The Exhaustion Phase makes you move at 3.6 MpS, and Decreasing You Lunge By 50% for 20 Seconds. After The 20 seconds, you go back into Stealth Mode.
ADD-ONS
Gray:
Stabbed Water Bottle: Decrease The Exhaustion Phase By 1 second For Each Injured Survivor.
Ripped Sheath: Increase Your Lunge During The Exhaustion Phase By 10%.
Camouflage Suit: You Are always In Stealth Mode. Gain 100% Bonus Bloodpoints in the Pounce Category.
Fake Knife: You No Longer Use Assassins Doom. Gain 100% Bonus Blood points in The Deconstruction Catagory.
Yellow:
Running Boots: Whenever You Injure A Survivor With Pounce, Gain a 5% Haste For 10 seconds.
Foggy Bottle: Using Assassins Doom Causes The Survivor to go to A Scourge Hook, of the farthest hook if the Scourge Hook Is Not Available.
Ace Of Hearts: Downing A Survivor While In Bloodthirst Mode Gives You A Stackable 1% Haste, Going up to 5% Haste, During Stealth Mode. All the Haste Goes Away Once A Survivor Is Killed, But can be regained.
Prototype Plan: Can Pounce 2 meters Farther.
Green:
Tears Of The Blacksmith: Breaking A Pallet/Breakable Walls Halves Your Exhaustion Phase.
Tears Of The Maid: After Using Assassins Doom, See Auras Of All Injured, Deep Wounded, Or Downed Survivors For 5 seconds.
Tears Of The Child: Injuring A Survivor With Pounce Hinders Them 2% for 2 seconds. This Can Stack.
Ace of Clubs: Downing A Survivor While in Bloodthirst Mode Has a 50% Chance To Injure, (Deep Wound If Already Injured), And Hinder All Survivors (3%) For 3 seconds When Within 16 meters. Otherwise, They get a 150% speed increase for 1.5 seconds.
Purple:
Blood Of The Village: After Doing a Pounce, All Survivors That Are Injured Go into the Deep Wound.
Rusty Hammer: All Deep Wound Goes Down 200% Faster While In Bloodthirst.
Wood Plank: Increase Aura Reading Range By 8 meters while in Bloodthirst.
Ace Of Spades: Destroy All Dropped Pallets, And Breakable Walls Within a 16 Meter Range When You preform a Pounce.
Iridescent:
Iridescent Knife: Pouncing Downs Survivors. Removes Bloodthirst. Pouncing Causes Exhaustion. The Duration Of Exhaustion Is Halved.
Ace Of Diamonds: While In Stealth Mode, You Can See The Auras Of Survivors Doing Actions Within a 36 meter range.
PERKS
Note: This will Also Include A Rework I Would Like To See For Thrill Of The Hunt, To Go With The Chapter.
Reworked Thrill Of The Hunt: For Each Totem on the map, this perk gains a token. For Each Token, Gain 10% Bonus Bloodpoints In the Hunter Category. Also, for each token, Decreases the delay For Bloodlust by .25/.5/.75 seconds, And Increases The Movement Of You While In Bloodlust By .1/.2/.3.
Blood Salvage: For Each Injured, Downed, Or Hooked Survivor, Break Objects 5/10/15% Faster. If everyone is Injured, Downed, Or Hooked, Gain a Extra 45% Bonus.
Hunt Tactics: For Each Tier Of Blood Lust You Gain, You Break Objects 33.33% Faster. (Rounds To 100%)
Hideout: After Damaging A Generator, Your Terror Radius Shrinks by 4 Meters, Up To A Max of 20 meters Less.
PLEASE tell me what to do to fix this, and I will update. Hope You Liked it!