Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

New map gen spawns are terrible

vBlossom_
vBlossom_ Member Posts: 607
edited March 2024 in Feedback and Suggestions
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Generators on new map are too close to each other, just like several steps ahead.

Maybe rework this map, make it bigger, add more things so killer won't see which gens are worked on or fix gen placements to spread them more evenly across the map?

I was playing with Deja Vu with my SWF and even after breaking one three-gen, the other one appeared immediately.

Comments

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  • tyantlmumagjiaonuha
    tyantlmumagjiaonuha Member Posts: 757

    The placement and spacing of the Gen should be reviewed, but I am opposed to making this map any larger, as it is currently about the same size as the Red Forest series, and as long as the placement is reviewed, the size of the map should be reduced immediately. Otherwise, the M1 killer, which cannot use fast movement or warp, will be even worse than the current miserable situation.

  • xltechno
    xltechno Member Posts: 1,026

    Gen is closely related, but loop points are all powerful (for survivors who know how to use them). Therefore, it is a balanced map, and if you are not afraid to complete the gen before the survivors accelerate pallet damage, even if 3 gens are crowded together, 4 survivors can forcefully break them open.