Legion's complete bug list (PLEASE FIX)

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Tatariu
Tatariu Member Posts: 2,961
edited March 14 in Bug Reporting

Here is a link to my Google document that contains a list of every Legion bug since their rework in 5.7.0.

If you do not wish to read this document, below is a list of their currently unresolved issues.

BUGS

  • When Feral Frenzy ends, The Legion loses collision with Survivors.
  • During Feral Frenzy, downing a Survivor with the 5th Feral Slash when they are unaffected by the Deep Wound status effect, causes the weapon wipe animation to play.
  • During Feral Frenzy, The Legion does not transition smoothly into vaults; instead snapping into position.
  • During Feral Frenzy, The Legion cannot vault the shack window on Red Forest if the player’s frame-rate is set to 120 (or above 90).
  • Triggering Feral Frenzy when being blinded may permanently put The Legion into a non-lethal state.
  • Being blinded during Feral Frenzy causes the cool-down animation to play.
  • Feral Frenzy continues to accumulate Bloodpoints after the power gauge has depleted.
  • During Feral Frenzy, falling from a great height does not play the appropriate animation-set.
  • Triggering Feral Frenzy, then ending the power and re-triggering Feral Frenzy causes a brief camera hitch to occur.
  • Searching a locker causes a series of camera hitches to occur.
  • During Feral Frenzy, picking up a dying Survivor causes The Legion’s weapon to experience a brief hitch.
  • The Legion’s weapon does not pivot accordingly when moving the camera up or down.
  • Hunk’s running animation seen by Survivors uses the first-person animation-set of The Legion.
  • Hunk and Julie/Susie experience a hitch when changing movement directions.
  • Feral Frenzy cool-down animation does not occur smoothly; the knife instantly moves into position.
  • Feral Frenzy starting animation does not occur smoothly; the knife instantly moves into position.
  • Feral Frenzy stops recharging when performing a mori on a Survivor.
  • Feral Frenzy power gauge depletes when picking up a dying Survivor, or grabbing a Survivor out of a locker.
  • FOV gained during Feral Frenzy causes clipping to occur with various cosmetics when the FOV slider is set above 87.
  • Susie’s Angsty Artist cosmetic and its correlated re-colour use Julie.
  • The Legion’s hand moves based on camera motion during the cool-down of Feral Frenzy.
  • The Legion’s common recolour torso cosmetics revert to the base torso cosmetic when loading into a lobby, or completing a match.
  • Julie’s Mix Tape’s description is inaccurate; its effect triggers when stunned and not after recovering from a stun.
  • Stolen Sketch Book’s description is inaccurate; its effect triggers on all chained-hits, not the 2nd.
  • Stolen Sketch Book does not drop the Survivor’s item if a chained-hit is succeeded during the 1.8 second speed boost from being hit.
  • BFFs’ description is inaccurate; its effects trigger on all chained-hits. It is also impossible to acquire more than four chained-hits.
  • Stab Wounds Study contains a status effect description despite the add-on not altering Deep Wound.
  • Frank’s Mix Tape’s single-kick animation does not play when damaging a generator with the perk Brutal Strength or Fire Up.
  • Iridescent Button breaks pallets later than usual.

PLEASE STOP IGNORING LEGION'S ISSUES.

Post edited by EQWashu on
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Thank you for taking the time to compile and report these. These issues have already been reported, and are under review.

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