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Decisive Strike is Balanced

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Comments

  • ShyN3ko
    ShyN3ko Member Posts: 1,616

    You can counter NOED.
    But you cant counter DS.
    NOED is balanced, but need a rework.
    DS is unbalanced and need a rework.

  • Dragonredking
    Dragonredking Member Posts: 874

    @Tsulan said:
    SenzuDuck said:

    Decisive strike is honestly the only perk I can say that has caused me to lose a match as killer, honestly.

    The first one, the one you know about it fine IMO, eat it and carry on.

    It's the 33% ones that waste the most time, you're not expecting and thoroughly irritate me, it needs to go.

    Ok it's official. The end is near. 

    I'm agreeing with senzu. 

    Isn't it like the second or third time this week it happen?
    Or am I crazy?

  • Tsulan
    Tsulan Member Posts: 15,095

    @Tsulan said:
    SenzuDuck said:

    Decisive strike is honestly the only perk I can say that has caused me to lose a match as killer, honestly.

    The first one, the one you know about it fine IMO, eat it and carry on.

    It's the 33% ones that waste the most time, you're not expecting and thoroughly irritate me, it needs to go.

    Ok it's official. The end is near. 

    I'm agreeing with senzu. 

    Isn't it like the second or third time this week it happen?
    Or am I crazy?

    Yes.
    One of us has turned to the dark side. 
    Not sure which one.
    This only shows that despite our differences in the past, we still can agree on things, and talk.
  • Tsulan
    Tsulan Member Posts: 15,095
    Poweas said:

    @Tsulan said:
    Poweas said:

    You seriously shouldn't have made this post. You're going to get eaten alive by these guys ;-(

    Shhhhh 
    Silence... I'm meditating. 

    Lol.

    After meditating the issue (sleeping), I decided to let it go. Since he ignored my answer. Even tho @Master and I gave the same answer. No need for violence. 
  • Slayer
    Slayer Member Posts: 1,148
    edited January 2019

    @Tsulan said:
    Faceless said:

    No, this is not a bait. Ds is a balanced perk.

    Unbreakable is a balanced perk too.

    Deliverance

    and etc.

    If this is not bait, then what is the DS counter?

    Protecting gens that are close to each other, tunneling , camping . Being able to kill one survivor fast in total then gen rush is not a thing anymore

  • Tsulan
    Tsulan Member Posts: 15,095
    Slayer said:

    @Tsulan said:
    Faceless said:

    No, this is not a bait. Ds is a balanced perk.

    Unbreakable is a balanced perk too.

    Deliverance

    and etc.

    If this is not bait, then what is the DS counter?

    Protecting gens that are close to each other, tunneling , camping . Being able to kill one survivor fast in total then gen rush is not a thing anymore

    So I just slap them and try to keep them away without hooking them...

    Are you serious? 
    The counter is to slug??
  • Slayer
    Slayer Member Posts: 1,148

    @Tsulan said:
    Slayer said:

    @Tsulan said:

    Faceless said:

    No, this is not a bait. Ds is a balanced perk.
    
    Unbreakable is a balanced perk too.
    
    Deliverance
    
    and etc.
    

    If this is not bait, then what is the DS counter?

    Protecting gens that are close to each other, tunneling , camping . Being able to kill one survivor fast in total then gen rush is not a thing anymore

    So I just slap them and try to keep them away without hooking them...

    Are you serious? 
    The counter is to slug??

    Read what i said

  • Slayer
    Slayer Member Posts: 1,148

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS

  • mcNuggets
    mcNuggets Member Posts: 767

    @Faceless said:
    Decisive strike is balanced by the fact that it can only be used once per game.

    Only this fact, and the fact that there is a hook per square meter in that game, makes the DS balanced. I do not understand why the main killer cries so much for this perk. And you can still put the survivor on the floor, to '' bug '' DS.

    If the DS changes, I want you to nerf Noed too, removing the killer's additional speed. This is tense, you try the whole match for the final killer who did nothing in the match get extremely fast and bring down on a hit.

    So noed and DS is balanced and have counter. Don't need changes. They are two perks that benefit enough killer and survivor

    I am a survivor main, so don't call me different, just for not agreeing with ######### survivors.

    Decisive Strike is overpowered.
    If you are a good player and you don't verse a nurse, it is.
    I use it myself and I escaped so many rounds just using this perk.

    Dribbling isn't a counter, Dribbling wastes the killers time by like 10 seconds, just 1 hooking me.
    I have 3 other chances using decisive strike and I won't make the mistake again, dying next to a hook, because I am not a boosted noobero.

    Time is essential for the killer and survivors already have too many tools to rob it.
    Decisive strike is the biggest and it comes in form of a perk and can't be countered.

    NOED however can be completely annulated by destroying 5 totems which takes less than 1 minute if the whole team is on it.
    When NOED activates, you can escape within 30 seconds, just opening the exit gates, giving the killer max. 1 kill or none at all, if they aren't in a chase.
    Even then, just destroy the stupid totem.
    Sometimes totems are well hidden, but only over altruistic ochido viewers will fall for a camping noed killer in the end game however.

    NOED is only overpowered on Nurse, just like any other perk, like Nurses Calling.
    (Bamboozle and Brutal Strength is the most overpowered on nurse, if you ask professional dbd players)
    huehuehue

    I am all in it for a nerf to decisive strike.
    I think it should be an end game perk to be honest, only to be used to escape when the gates are powered.
    Like a "get from the hook and get borrowed time in endgame"-perk or a "stab the killer in the end game, but without any counter".

  • Tsulan
    Tsulan Member Posts: 15,095
    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS

    Iron Grasp is weak af.
    It doesn't counter DS. 
    DS has effectively no counters. 
    Enduring just shortens the stun but the survivor gets off the shoulder. 
    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.
  • Slayer
    Slayer Member Posts: 1,148

    @Tsulan said:
    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS

    Iron Grasp is weak af.
    It doesn't counter DS. 
    DS has effectively no counters. 
    Enduring just shortens the stun but the survivor gets off the shoulder. 
    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.

    Tunneling can be countered by BT ? Lol

  • Slayer
    Slayer Member Posts: 1,148
    edited January 2019

    You're cheesing your way at trying to make it seem balanced. Having the killer resort to boring gameplay is not a solution nor is it a direct counter to DS. 

    If killer is strong and can pressure gens then yeah i wont play that way

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Slayer said:

    You're cheesing your way at trying to make it seem balanced. Having the killer resort to boring gameplay is not a solution nor is it a direct counter to DS. 

    If killer is strong and can pressure gens then yeah i wont play that way

    Kind of hard to chase, pressure gens and deal with Dstrikes on top at the same time, the Killer is at the end of the day just one person.
  • Tsulan
    Tsulan Member Posts: 15,095
    Slayer said:

    @Tsulan said:
    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS

    Iron Grasp is weak af.
    It doesn't counter DS. 
    DS has effectively no counters. 
    Enduring just shortens the stun but the survivor gets off the shoulder. 
    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.

    Tunneling can be countered by BT ? Lol

    Finding the first survivor takes between 30 and 60 seconds. 
    First Chase takes 60+ seconds. 15 seconds to carry the survivor to the hook.
    Unhook right before struggling = 60 of gen repair time. 
    BT save = 2 hits = chase of at least 45 seconds + 15 seconds carry to hook.
    Unhook right before struggling ends = almost 60 seconds + 2 hits...
    At this stage the gates should be open. Body block and easy escapes. 

    More than enough time to complete all 5 gens. Since all 5 can be repaired in 3 minutes or less. 
  • Tsulan
    Tsulan Member Posts: 15,095
    When I have to explain survivors how easy it is to escape...
  • Slayer
    Slayer Member Posts: 1,148

    @Tsulan said:
    Slayer said:

    @Tsulan said:

    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS
    
    
    
    Iron Grasp is weak af.
    

    It doesn't counter DS. 

    DS has effectively no counters. 

    Enduring just shortens the stun but the survivor gets off the shoulder. 

    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.

    Tunneling can be countered by BT ? Lol

    Finding the first survivor takes between 30 and 60 seconds. 
    First Chase takes 60+ seconds. 15 seconds to carry the survivor to the hook.
    Unhook right before struggling = 60 of gen repair time. 
    BT save = 2 hits = chase of at least 45 seconds + 15 seconds carry to hook.
    Unhook right before struggling ends = almost 60 seconds + 2 hits...
    At this stage the gates should be open. Body block and easy escapes. 

    More than enough time to complete all 5 gens. Since all 5 can be repaired in 3 minutes or less. 

    Chase doesnt take 60 seconds if you re good or play with strong addons it doesnt take 120 seconds for one survivor to die unless you camp the game has more other aspects which you seems to ignore

  • Slayer
    Slayer Member Posts: 1,148

    @Tsulan said:
    Slayer said:

    @Tsulan said:

    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS
    
    
    
    Iron Grasp is weak af.
    

    It doesn't counter DS. 

    DS has effectively no counters. 

    Enduring just shortens the stun but the survivor gets off the shoulder. 

    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.

    Tunneling can be countered by BT ? Lol

    Finding the first survivor takes between 30 and 60 seconds. 
    First Chase takes 60+ seconds. 15 seconds to carry the survivor to the hook.
    Unhook right before struggling = 60 of gen repair time. 
    BT save = 2 hits = chase of at least 45 seconds + 15 seconds carry to hook.
    Unhook right before struggling ends = almost 60 seconds + 2 hits...
    At this stage the gates should be open. Body block and easy escapes. 

    More than enough time to complete all 5 gens. Since all 5 can be repaired in 3 minutes or less. 

    The chase doesnt long for 60 s if youre good or play with strong addons it doesnt take 2 mins for survivor to die the game has more aspects which you seem to ignore

  • Tsulan
    Tsulan Member Posts: 15,095
    Slayer said:

    @Tsulan said:
    Slayer said:

    @Tsulan said:

    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS
    
    
    
    Iron Grasp is weak af.
    

    It doesn't counter DS. 

    DS has effectively no counters. 

    Enduring just shortens the stun but the survivor gets off the shoulder. 

    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.

    Tunneling can be countered by BT ? Lol

    Finding the first survivor takes between 30 and 60 seconds. 
    First Chase takes 60+ seconds. 15 seconds to carry the survivor to the hook.
    Unhook right before struggling = 60 of gen repair time. 
    BT save = 2 hits = chase of at least 45 seconds + 15 seconds carry to hook.
    Unhook right before struggling ends = almost 60 seconds + 2 hits...
    At this stage the gates should be open. Body block and easy escapes. 

    More than enough time to complete all 5 gens. Since all 5 can be repaired in 3 minutes or less. 

    Chase doesnt take 60 seconds if you re good or play with strong addons it doesnt take 120 seconds for one survivor to die unless you camp the game has more other aspects which you seems to ignore

    Hook stages are 120 seconds. 
    If the survivor is playing like a noob, no amount of second chance perks and swf friends will help him survive against a good killer. 

    Maybe that survivor isn't on the rank he belongs to. 
  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    edited January 2019
    Slayer said:

    @Tsulan said:
    Slayer said:

    @Tsulan said:

    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS
    
    
    
    Iron Grasp is weak af.
    

    It doesn't counter DS. 

    DS has effectively no counters. 

    Enduring just shortens the stun but the survivor gets off the shoulder. 

    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.

    Tunneling can be countered by BT ? Lol

    Finding the first survivor takes between 30 and 60 seconds. 
    First Chase takes 60+ seconds. 15 seconds to carry the survivor to the hook.
    Unhook right before struggling = 60 of gen repair time. 
    BT save = 2 hits = chase of at least 45 seconds + 15 seconds carry to hook.
    Unhook right before struggling ends = almost 60 seconds + 2 hits...
    At this stage the gates should be open. Body block and easy escapes. 

    More than enough time to complete all 5 gens. Since all 5 can be repaired in 3 minutes or less. 

    The chase doesnt long for 60 s if youre good or play with strong addons it doesnt take 2 mins for survivor to die the game has more aspects which you seem to ignore

    2 minutes is the time it takes it takes for a full sacrifice without chase. Are you confusing DBD with some other game or are you just really that desperate trying to sell some kool aid?
  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    edited January 2019
    Tsulan said:
    Slayer said:

    Killer can hook you whereever he wants with iron grasp and lets assume he wants to hook you on some stratetig hook where from you wont be able to escape if he s decent enough what is counter to that? DS

    Iron Grasp is weak af.
    It doesn't counter DS. 
    DS has effectively no counters. 
    Enduring just shortens the stun but the survivor gets off the shoulder. 
    Dribbling only works for the obsession and when the hook is near + no one body blocks. 

    Oh and the situation you mentioned can be countered by BT.
    Don’t forget Unnerving Presence and Doc’s Madness. Those two “counters” rely on the Survivor not being that good at hitting skill checks or getting unlucky. 
  • inkedsoulz
    inkedsoulz Member Posts: 93

    @Faceless said:
    Noed is weak in SWF. But in solo survivor it is too strong.

    A good killer who puts pressure on the map does not let the survivors make totems, they simply make generators and want to get out the fastest. even if it's swf

    Noed still has the killer speed boost factor which makes a perk used in almost every game.
    Noed Hillbilly, noed nurse, noed michael myers and noed leatherface leave the game with an absurd pressure.

    NOED billy..... At this point we can consider this BAIT