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New killer ideas

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Winters0901
Winters0901 Unconfirmed, Member Posts: 1
edited April 1 in Creations

A killer idea I have is a killer Santa (Named JOLLY). He would be tall and has no eyes. his main weapon could be a fire poker blade thing. He is basically a tall skinny man wearing a Santa costume and a Santa mask. The parts of the mask around the eye holes are cracked and the eyes themselves are just black holes. he has green gloves and the suit is the classic Santa suit. The suit has dirt and grime on it. different versions could be a clean one, a broken one, and a burned one. He is more of an aggressive killer than he is at stealth or camping.

His terror radius and speed would be the normal. so 4.6 meters and 32 meters for the terror radius.

UNIQUE ABILITY

His unique ability could be freeze-over. which allows him to stop generators from repairing, slow survivors, and speed himself up for thirty seconds. He would only be able to use it 4 times and only while chasing a player. it would also take all sound away for both the survivors and the killer while this ability is active for its thirty seconds. meaning that the survivor could escape during that time and Jolly could also come up on any unexpecting survivors during that thirty seconds. when this ability is activated, he pulls out a snowball or snow globe and crushes it in his hand and it blasts out freezing everything. this animation of course slows Jolly down for a few seconds until the animation is over. can only be activated while chasing a player. The player would also be sped up during the animation. Could also have a cool down.

PERKS:

The first perk could be frozen grasp which makes it 50% harder for the survivor to break from the killer carrying them and if the survivor breaks free the other survivors get kicked off gens and all gens are frozen over for ten seconds or until another survivor is downed. Another could be Eyeless, which is where whenever a player repairs a gen or enters a locker, all fully healthy survivors' auras are revealed for 5 seconds to the killer. The last one could be Farther apart, which strengthens Jolly when the survivors are across that map and not grouped together. It would allow the killer to move faster.

HIS BACK STORY: He was a man living in a town during the 1800s in the United States. He worked as a lumberjack and during December would dress up as Santa to surprise and enlighten the kids. And he was nicknamed Jolly. One day the town got angered as their kids kept getting taken by a man in a Santa costume. They immediately accused Jolly and beat him in his cabin. This lasted for days and Jolly continuously stated his innocence which was ignored. On the day before Christmas Eve, a man in a Santa costume set Jolly's house on fire. The parents realized their mistake and killed the real man responsible for their missing children. Once the fire was put out, they discovered that Jolly had died due to their abuse and the flames. That night, being fueled by anger and revenge, Jolly came back to life and put his Santa mask on. He then grabbed his axe and killed everyone in town on Christmas Eve and day.

About two centuries later in the modern age, a group of teens went into his old cabin the day before Christmas Eve. this awoke Jolly and the last thing he remembers is coming back from the dead. He had forgotten about killing the town two centuries before. So he awakes and starts killing all those who resemble the people he blamed for his original torture and death. in the end one of the teens, a girl named Emily, manages to get him inside his house, and as she is about to strike him with a sharpened fire poker, a black mist surrounds them.

MORI:

His mori would be walking up behind the survivor and stabbing them in the chest with his weapon and pulling it up through their body. splitting their top in half.

SURVIVOR:

The survivor would be Emily who is wearing a snow jacket and jeans.

SURVIVOR PERKS:

Her perks could be Unfrozen, which allows her to move at normal speed when Jolly uses freeze-over. This has no effect on the generators. The Second one could be All Eyes. This allows the survivor to see the aura of the killer when the killer is within 6-8 meters of a completely unrepaired generator. If a survivor repairs a generator slightly, then you can no longer see the aura of the killer by that generator. So as the match progresses, the less this perk is useful. The last one could be Under Pressure. this would allow the survivors to work twice as fast on generators when close to the killer. Maybe 6-10 meters. Don't know the distance yet.

MAP:

The map would be a snowy old town made of cabins. it would mainly be an outdoor place and would probably work for all the killers. It would be like an icy snowy version of dead dog saloon with trees on the edge of the map. And there wouldn't be a saloon. It would also be one of the maps with less pallets. I have no idea on what to name the map.

Post edited by Winters0901 on