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Solo Survivor Experience
What does your typical solo survivor experience look like? I've been playing the game for roughly seven chapters now, and I've found my personal solo survivor experience to be very inconsistent.
As far as I can tell, my solo survivor experience is heavily influenced by my survivor grade, not MMR. My matches are typically complete blowouts (as in 3 to 4 kills with no more than 2 generators completed) until I get my grade up to Gold or at least high Silver. Once I get my grade to around Gold, I find myself escaping a lot of my matches, probably a bit too many.
Have any other frequent solo survivors noticed this? It makes playing at the beginning of each month incredibly frustrating, but I'm unsure if others are experiencing this too.
Comments
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I don't notice any change in matches as my grade gets higher.
It does seem that if I die once or twice, then I keep dying match after match after match for the rest of at least the day if not beyond. At no point does it ever ever feel the way BHVR has claimed, that the game tries to balance it so that as a survivor you don't keep dying ad infinitum but start getting matches where you escape. If I die, I get worse teammates, which means I die more.
It's miserable and I hate this system.
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SoloQ has always been bad, but I feel like the old ranking system worked better. I usually played with people with the same grade which made the match not so terrible but back then things could be a little different since the game wasn't the same as it is today.
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I try my best with no mind towards how much my teammates contribute. If I play well, I either watch my team get eliminated or we escape. If I do poorly, I just try to review what my mistakes were and move on to the next.
Overall I still find solo more fun and emmersive than swf.
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Yeah the thing that gets me is how many games one way or the other are decided. Whether I'm with a bunch of survivors who don't know what they are doing at all, or whether the killer is significantly above the skill level of everybody else. Of course it works the other way too, when the killer is very obviously very new or just not on my skill level. Not saying that to boost, I think I'm mediocre at best but there are definitely killers i have 'dunked' on without actually trying to.
It's very rare I get a game that I honestly feel could go either way and that's not just due to the snowbally nature of the game either. If you get a bunch of people using weaving spiders with a cracked killer you know that match is almost certainly lost. Whereas if you get a killer who overuses their power, swings way too soon and is easy to run loops around... yeah.
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It feels like way too many matches are decided in the lobby via matchmaking. The actual trial often plays out like a pre-rendered cutscene. One or two survivors are often significantly less skilled or perform significantly worse than their teammates. It's what eventually caused me to stop playing the game altogether last month. Just got fed up with having my time wasted.
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thank you all for the responses. Seems like there isn't really a consensus on the solo survivor experience other than it needs a bit of a rework. I've been recording data on each of my matches for the past few weeks but I want more data (from other survivors ideally) before I bring it to the forums.
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I haven't noticed that personally. It did used to be like that under the old ranking system though. I used to purposely try stay in purple ranks as games felt good there. Any higher and they got so sweaty.
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2 gens get done and then my teammates get allergic to gens and we lose a super winnable game
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I have played the game for 5 years an it dose feel like there are more selfish an bad players than ever
The amount of people who give up even when we are winning like 1 gen left killer has 1 or 2 hooks an someone goes on first hook an instantly gives up.
Also lots of people teaming with the killer.
Some of the descion making blows my mind there are some situations that are guaranteed escapes an rescues an they still manage to mess it up some how. The amount of 99 gens people just leave for no reason
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