Do you care about BP?
I was thinking about this with the event and how weaksauce the event was (which has since been amended thanks to BHVR listening to feedback). The event did seem really meh but with the BP Boost being added (and will only get better as the week goes on), I got way more excited about it.
Which then got me thinking...why?
I've been playing this game for a long time. Like..."somebody should probably check on him" long time. I haven't needed BP in forever as I have everyone leveled up to where they need to be to have the stuff you get from leveling up (so prestige stuff and bloodied clothing and charms). There's really no need for me to be excited for BP cause I don't need BP for anything...
And yet, my simple monkey lizard brain lights up with happy buzzing when I see the BP Numbers go Brrrrrrrrr. I'm not sure why. I'm sure it's some psychological thing about skinner boxes and rewards and whatnot but I love these kind of events and seeing just how high I can get that number to go.
Comments
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Probably psychological, but long as it lights happy we say enjoy it.
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Bloodpoints are always nice but not really the reason for me to play.
This event is fantastic for new players and anything to make the grind easier for them is great in my books.
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Up until they reworked the prestige system and removed the cap of 3, I didn't really care about bloodpoints. Now that I can get all my favorite characters to p100 I will take all the bp I can get lol
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It's psychological. A reward is a reward, even if you don't need it. Seeing higher numbers at the end of the match makes you feel like you accomplished more, even if it required less input than earning fewer points on a normal day.
I'd be happier about the event if BHVR had fixed it so we could put BP into killswitched characters. The Twins is the only killer I don't have prestiged so all their perks are unlocked. They're the one thing I have left that needs BP. I got The Twins to Prestige 1 just before they got killswitched, so I've actually wasted a lot of BP because their perks are now sitting in everyone else's Bloodwebs and there's no way to opt out of that and BP still caps at 2 million. I'd go back to playing Bloodborne but I'm too nice to tell my friend if he wants to play DbD he's on his own. I'd be happier about a reward I don't need if I could at least put it where it is needed.
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Oh yes, I absolutely care about Bloodpoints.
There is always someone to level up.
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As long as I don't have every character I like at prestige 100 and every other character at least a prestige 3 for having the perks unlocked I will care about BP. In the case of the killers I have almost all of them at least at P3 for their perk unlocked with two exceptions. In the case of survivors I have most of them still locked and only five of the ones I have unlocked are at least at P3 for the perks. The most prestiged character of the ones I want to have in P100 is Feng Min which is at prestige 34 or so. Also, new characters are released every 3 months. Very rarely I use an offering which is not a BP bonus.
Sumarizing: I'll always care about BP.
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Well I have every survivor p3ed with every perk now so now I care about bloodpoints for max levelling every killer
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Because of the way I play, BP isn't really a big thing for me. I certainly don't begrudge it and will add bigger BP offerings for the trial, but I don't have any real need for it.
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I like playing Mirror Myers.
It can take me upwards of 40 bloodweb levels to find a scratched mirror, and more than that to find an indoor map offering.
That's a cost of around 1 million BP per game.
And that's just one of the things I like to do in this game.
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I only care about BP right now because I want to get Sable up to P9 (or maybe if I have a new perk from the shrine that I want to tier up for my mains). I guess one day I'll also get my Legion up to P100 but I'm not in any hurry.
Otherwise, not really. Earning Iri shards and rift fragments are what I tend to be most interested in. BP doesn't do it for me anymore.
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The veteran players are much more likely to have all of the perks and cool stuff by now, but not so for all of the newer peeps, who are the bulk of the masses.
Despite some changes to the grind, umm yeah it's still a grind. So much to unlock and prestige when you haven't been playing for years.
Let the bloodpoints flow!
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I already have everything unlocked + thousands of cakes. When I argue for more bloodpoints I am doing so for newer survivors who don't have everything unlocked. Bloodpoints on survivor are already significantly lower compared to killers and I don't understand why Behavior hasn't done anything to make it more balanced. It's worse for a newer player who doesn't have the resources that I do. It makes the grind seem overwhelming when you load into a match as a new survivor and only get 10-15k while the killer has 30k.
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Not only do I not care much at all for BP, I actively dislike getting them because spending them is a chore even with the auto-complete feature we have these days. There should be an option to spend a million BP at a time instantly, and if they can't code it to finish actual bloodwebs that fast, just give us a mix of things based on their bloodweb appearance likeliness.
I had hoped the "Bloodweb Improvements" that they made a point of putting on the roadmap even months beforehand would be more than making it so we get the auto-complete feature on non-prestiged characters now too. That's something that can be implemented within a day and should have been there to begin with, not sure why this was worthy of its own point on the roadmap months in advance.
In general I think longtime players are often being left behind in this game. Bloodpoints don't mean much for players that already have all perks on the characters they play, there are no new base gameplay mechanics added ever (breakable walls are years old by now and a flop that never got revamped; at least we got a new interactable on the Nostromo map - why never more of that on other maps? Why not make the slot machines on the new map actually give us something, for instance?), not even the "events" usually significantly change up the gameplay, new killer abilities are often derivative of already-existing ones, no new items are being introduced nor existing ones improved, perks don't usually add new gameplay either nor are they regularly worth using at all, the most-used perks being 6+ years old on average, the matchmaking makes it so veteran players only meet equal players once in a blue moon, let alone groups of equal players, Devotion doesn't do anything, Prestige 100 has no real reward, ...
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I think there is a tendency to hyperfocus on BP's.
Its a currency that you accumulate for free simply by playing. There is no inherent cost in earing them, yet people can get really angry if they don't get bonus BP's or get low BP's.
The big thing about grind currencies in any online game is that they are simply a bonus not the sole reward. The reward is the enjoyment you get from playing the game.
However too often you see people whom are just angry at the game because they didn't get enough of the free award. Its kinda funny really.
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I only care because I haven't played more than a handful of PTB matches in about 5 years and I have a lot of catching up to do lmao. And despite playing a bit more killer than survivor in general, this event has really pushed me to play a much heavier amount of killer. You have a much easier time getting a lot of BP compared to survivor who has to do a lot to have similar results. I understand the idea is that the killer is a solo player and the survivors are four players but with an event like this, I have far more control of the match as a killer. If I could 4K I can at least purposely double hook everyone first and even let them leave with plenty of BP as well or I gave them a fair shot to make it out before anyone had to die. Survivor matches my scoreboard shows anywhere form 35-110k BP and Killer matches I'm seeing 90-155k BP. One is obviously a bit better time vs reward wise and more consistently so.
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Sure but my point is if at any time the desire to earn in game currency and level up exceeds the fun, then it’s time to stop.
As for available time to play, well that’s the nature of life. Things are gonna interrupt your game time and the solution is good time management. You gotta make time for yourself.
The BP’s are largely irrelevant in terms of reward for time invested because the concept is the fun. If measuring the time invested against the BP’s earned you have already undermined your own fun before any game is played.
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Well for me bp is good still as I try to get new killer and survivor to P3. Then I can focus getting someone to P100 but I don't really need it either like you I have earned almost 600 million bp overall well maybe it will be nice to hit 1 billion bp some day.
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Personally I absolutely love BPs and if event imo would been so much better if it was just a super blood hunt from the beginning. The main reason why I love BP is I'm trying to p100 Legion and Xenomorph. My Legion is p45 and Xeno is p10. So I need as much BP as possible lol. Also having a lot of BP right after a chapter release helps bc I can build up Unknown Add-ons inventory so when I do play them I don't have to worry about not having my favorite add-ons.
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Given that I took about a year break from Dead by Daylight, I care about BP's because I had 9 survivors and 4 killers that were completely untouched, and now that this event is going I have managed to prestige 4 of the 9 survivors, but no killers (still don't own Steve and Nancy, or Chucky) When the event started the BP gains were pretty bad, but since they adjusted the multiplier it is now alright, however i still don't think that the gains are like super insane or anything. The actual in game event is so bland and useless to play around as a survivor because in my experience the pools are always out of range of everything that would grant me decent BP gains, and they don't work through floors so actually interacting with them never feels worth it.
I feel like the initial hype around massive BP gains on behaviors part really needs to be examined. What math were they possibly using? Were they working on the assumption that Max community bonus plus 5 anniversary cakes was the "biggest BP gains ever" because again as someone who hasn't participated in a year I'm only working with Survivor cakes and BPS and for some reason they are mega rare in my webs.
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Sure but you'll do that passively as you play.
Is your impatience to be fully leveled up undermining your fun?
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Yes, because I’m a vampire
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Biggest BP event in the history of the game, yet I can't play more than 2 or 3 matches as they're extremely boring and repetitive. Without it, I wouldn't even bother.
After a week of not playing, I thought I give it a chance. Slugging Skull Merchant with Knock out in solo.
Who the hell enjoys this? During a BP farming event especially.
There are much better games to spend my time on.
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Sure you are and if finishing the goal is fun the make it your focus.
But if it ever makes you mad at the game or other players that you didn’t get the bp’s you wanted then definitely take a moment to asses that motivation.
Which is my point as leveling up is a secondary goal to simply playing the game.
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Not really to be honest - since they made perks immediately accessable across new characters I don't really have a reason to spend them. Have all the survivors I play kitted out. I only spend them really because I don't want to go over the cap just in case.
Would probably be very different if I played killer as well though.
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No for the most part. It means nothing. Just gives me more items and stuff to hoard. Tedious to spend. Not a reason for me to boot up the game.
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