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So first Nurse of year

jamally093
jamally093 Member Posts: 1,675

Kinda happy I don't see her often because I hate facing her. For the simple reason of hit validation really doesn't work on her. Basically it still falls under the whole she hits me even though she didn't come out of her blink yet on my screen. Now I remember way back this wasn't a problem I mean hit detection still wasn't perfect but there was a simple reason for why Nurse was somewhat simple to face and gave me a better chance of surviving. She had a delay she wasn't able to suddenly hit after a blink even though on my screen she barely finished the animation back then she blinked and there was a decent size window of time for you to react and try moving out of the way this delay made it so playing Nurse you still could land hits but the survivor had a chance to react to set hit.

Let's take Spirit for example I know different power but listen. Spirit has one thing in common with Nurse when it comes to their power you have to predict where they'll end up Nurse it's her blink distance and Spirit is when she'll exit phase walking using noise cues and such.

Now am I saying Nurse needs to basically be nerfed to the ground and end up having the skull merchant treatment where she's boring to play and face? No not at all what I would suggest is simple now see this as a nerf if you want but try giving her a small delay between her hit and exit blink that way both the server can register the hit better on both ends and at leasts gives the survivor a chance to react to set blink.

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