We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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What maps (if any) do you think need new hook spawn? Do you think the hook spawn logic needs change?

Personally its hawkins and the upstairs area, when basement spawns there there is like 1 hook on the stairs that is reachable, having to repeatedly slug people upstairs because they realised there no more hook you can reach after someone died on the stairs hook. It just leads to really uninteractive gameplay for the killer and the survivor. I think maybe making another hook that spawns up there next to the rat cages or something would make the issue a lot better.

Ideally I think eventually the devs should look into a pathing algorithim to the neartest hook and try to ensure that for every area theres at least 2 hooks that can be reached with optimal pathing + and extra ~2 seconds to account for the random slowdown off a survivor's wiggle (this could also higher value at basekit like 8 and then reduced/decreased based on the hook distance offerings). I'm sure they already have some level of pathing algorithim to hooks from the killer bots and I feel like this would be another way to reuse them to make a nice QOL change.