http://dbd.game/killswitch
Grim Embrace + PainRes + Pop (+ DMS)
This combination of perks comes into synergy on absolutely every killer. Some may say "well, yes, but weaker killers in DBD".
I don't play vs weaker killers in DBD.
The only killers I have in my lobbies are Blight with Red Addons, Nurse or Skull Merchant.
Behavior should do something about high mobility killers, because they are always the ones with the biggest problem and they are always the ones who use the most broken perk combinations. Even if some combinations of perks are strong (like the mentioned combination in this post), people still choose the strongest killers with the strongest addons to play the strongest build.
I'm just tired of it, in a few weeks it will probably be nerfed, but I also don't want all the killers to get smacked down for Blight/Nurse players abusing another perk combination.
Comments
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How you gonna pop if the gens are blocked? This build has negative synergy. Also despite the grumbling I've only seen DMS/grim a handful of times.
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Are you asking for nerfs for those killers or the perks specifically?
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Even so, you did something to win, right? Even if it didn't go well every time, there were probably many times when it did. Is it wrong? At least it was for me. I'd understand if there were only survivors who could be knocked down by two blink attacks from nurse, but that's nothing more than a skill issue.
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DMS & Pop has negative synergy. pain res/grim embrace/pop works because grim embrace lasts for 14 seconds so you walk to gen that is blocked, the block fades away and you pop it.
His post title is suppose to say Pain res+Grim Embrace +(Pop/DMS).
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